Feb 5th 2011 11:06AM Hats. A bag and a half full of different hats. I recently had to get rid of a few that are the same model as others to make room for T9 and T10 sets. Sigh. All the holiday outfits and special items. Several old quest gear items like Chaussus of Westfall and Crest of Darkshire. The gorgeous pre-Wrath Scourge Invasion set for plate DPS (Warriors finally get to wear a dress!). Glad (S1) and Grand Marshall PvP sets (none of the others.... UGLY!). And more hats.
I wish Blizzard would give us closet space. Something simple like a) it's accessible from an Inn and b) only stores items 10 levels or lower than the character's current level (or has a max iLevel per expansion.. or whatever). Make it an expensive gold sink, too. Don't care, just need it.
I think it's fun to keep the things I spent so much time getting or signify a special moment in my character's life. Being able to collect and keep those special treasures is part of the game Blizz has really missed the boat on.
Jan 30th 2011 10:36AM I have to agree with Lipstick. Watching a well-oiled raid machine do it's thing is pretty impressive, of course. But find a player (or two) in a PuG that knows their class so well they know just when to use every obscure ability their class can perform to save the day when every random thing goes to hell at the same time... well, that's just awesome to see!
In my experience, that's rarely the player decked out in full raid gear.
I hope Blizzard will do more to make random heroic dungeons more challenging! More random events the player has to react to! Standing in exactly the same place, using the exact same rotation, using the exact same special ability, at the exact same time, every time over and over gets a bit boring after awhile.
I like the mildly geared player that always seems to show up at the right time, at the right place, and pulls off just the right abilities on the fly. That takes practicing your class and what it can do, not practicing the encounter. As opposed to the character that shows up in a heroic and just overpowers the instance on sleep mode because they overgear the thing and they've done so many times.
I like PuGs. A player that PuGs well has definitely proven they're a great player. Better that a top-notch raid guild? Not necessarily. But definitely first class.
Jan 15th 2011 7:06PM I agree Arms DPS can be a little low but that a skilled Arms warrior can do respectable DPS... and I certainly would not mind seeing a small but significant bump to that DPS. However, Arms is just as good in PvE as it is in PvP because it bring it's signature utility to the party. Granted charging in and out of combat, keeping shouts up, keeping Rend up on all targets, popping Throwdown, Pummel, Hamstring, etc., while being on the move pretty much constantly, takes away from the raw DPS. But the overall contribution is pretty darn significant. Maybe it can't be measured on a DPS meter, but it's definitely there.
Basically, if you're not bringing all those skills you use on the battlefield into the dungeon with you... well, you're doing it wrong.
And no, Imma not using Slam, either, if it can be helped. It'd have to be astonishingly good for me to switch it for HS.
Jan 2nd 2011 9:57AM Stayin' Alive
Jan 2nd 2011 9:55AM /need
Jan 1st 2011 9:10PM Amen. And well said. I really liked the beginning of Wrath, at least for Arms and Prot Warriors, and the steps Blizz took to make them more distinct and *feel* like a Warrior. Cata just blows all that away. As Arms, I can jump, heal myself, rend, sunder, pummel... omg we have TWO interrupts now! There's so many viable options when playing a Warrior that it really feels like the choices you make in a fight matter. Warrior is just the perfect class for the person that loves to play WoW.
Dec 31st 2010 7:40AM i like fishing!
Dec 28th 2010 8:45PM fun!
Dec 28th 2010 7:38AM yes please! haven't read!
Dec 27th 2010 7:21AM /roll