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  • pongo_3931
  • Member Since Jul 8th, 2008

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Recent Comments:

Breakfast Topic: Dealing with unpleasant players {WoW}

Jun 9th 2010 12:23AM I normally bail on the instance if people are too abusive.

I zoned into HoL and was oom when it happened. When the instance loaded, the tank had already pulled two or three mobs. I popped a run speed potion, made it to the pack and just healed them through it. I called /oom and started drinking as I had nothing left in the tank. They proceeded to pull the next 2-3 mobs and the boss. A wipe ensued.

After copping abuse from two of them (same server) that I told em I'm not putting up with this $h!t and bailed.

I'd rather have the deserter cooldown than deal with total tools like that.

Maintenance day loot from WoW.com {WoW}

May 25th 2010 12:22PM McComment!

Drama Mamas: Of phone calls and slanderers {WoW}

Jul 19th 2009 8:39PM In reply to the second 'dear drama mama' poster:

As a GL this is where your pragmatist hat needs to be put on. This situation has the potential to go afoul; and a rampant officer is the worst kind of afoul. If it gets to the point where you start talking about him/her leaving, ensure that officer access to the bank at the time is restricted and even consider disabling the /gkick access if your officers have it.

Now you can turn it back on later, but if they decide to snap and start breaking things, they wont get very far. Also, they will have no idea that you've restricted access before hand and may get an idea of how on top of things you really are.

Political finesse is great in these situations, but there is no substitute for preparedness.

The Spreading Taint plans pride parade on Proudmoore {WoW}

Jun 12th 2009 9:07PM So many bigots...

From our readers: Guild Retention {WoW}

May 27th 2009 9:00PM Consistent leadership is where it's at.

Ensure your officers know exactly where the guild is heading and that you're all on the same page. When someone (and someone will) starts making trouble, pushing their own agenda, whining about something, tow the party line. Ergo you treat everyone fairly and consistently with no surprises. Make you rules and expectations known.

The people who leave will be guild hoppers and drama queens, rendering attrition a good thing as opposed to a thorn in your side.

A few final words... expect and encourage change, don't be so set in your rules that the guild outgrows you. Be prepared to shuffle officer structures and always consider that you yourself may at one point need to step down from your position for the greater good of the guild.

Also, get guild infrastructure before it's needed, so if you're small get 10 man vent any way, get a website early and so on, increase vent size before it's needed. When growth hits, you don't want to be so busy producing these bits and pieces that you miss out on actually getting involved with the guild.

Forum post of the day: The end of big guilds {WoW}

May 23rd 2009 8:09PM As someone who has run a guild for 18 months now, and gone from small to (arguably) medium in that time, the only thing I can say is 'quality matters'.

Officers don't have the time to hold the hand of every pampered teen out there and shouldn't try. You'll miss the point. Be patient, recruit hard and watch as many flow out of the guild as those who flow in. But along the way, you will find quality people who will stick.

I know you're an academic (I read these forums) so you'll hopefully understand me when I say all guilds regress towards the mean. That is, we all grow and we all constrict. It's easy to get excited during times of growth and down during times of contraction, patience and good long term members is the key to survival and permanent growth... and for us, has lead to easy 10 man raiding and 25 mans with half pugs. There's more nuance to it than that but on a blog reply... that's the essence of it.

25-man gear should not be better than 10-man gear {WoW}

Apr 1st 2009 2:16AM Great article.

Man I hate 25 man raiding. My guilds not big enough to form a 25 man without pugging and when you do PUG the most foul mouthed, arrogant fools are sitting in wait.

I don't give two hoots about gear, I like to play a game for enjoyment, not to compare if my purpz are better than your purpz. Subsequently, you can run a 10 man with a much closer knit group of people and have a lot more fun.

Removal of gear differentials may actually usurp those who think they're elite from their thrones. The presence of parity levels elitism to it's base - it's no longer gear, rather an intolerance of experience levels which boils down to something akin to schoolyard bullying.

Keep your thrones, and snidely snipe, I care not for it.

"Monkeys in the upper branches look down and see a bunch of smiling faces.
Monkeys in the lower branches look up and see a bunch of a$$holes."

Warlock tanks Patchwerk {WoW}

Mar 17th 2009 12:00PM The title of this article did not match with the clip. Five minutes in you cut to the chase? Its a seven minute video!

Arcane Brilliance: Q to the power of Q {WoW}

Mar 15th 2009 7:27PM LOL I'd love to have my spirit give me SP too. They're right, it would make us godly. And we already have unlimited mana regen, spec arcane and get some spirit gear.

Guildwatch: "Ok ready for summon" {WoW}

Mar 4th 2009 6:23PM Similar GB ninja attempts on Jubei Thos too. Follow the advice on this post and you'll keep your bank safe.