Dec 7th 2011 11:38PM @PhelimReagh Wow man, rude much? I've bought a new copy of WoW around this time for the past 4 years for $5 bucks to fool around with multiboxing. These sales aren't anything new. Just because you didn't happen to take advantage of them doesn't mean they didn't exist.
Dec 7th 2011 1:55PM @Sarahjane I understand that's how it works, and I can offer you no other explanation on why it works other than it does. :)
Dec 7th 2011 1:45PM I don't mean to highjack the first post but I figure this is important enough.
If you are looking for an addonless solution, all you have to do is uncheck the box and alt+f4 out of the game. That will save the setting for some reason. Worked for me and my guildmates so hopefully it works for you guys, enjoy!
Dec 1st 2011 5:56PM @Scuba Steve PS3 and 360 are far from standard these days. We've gone through several generations of each system each sporting different hardware.
Dec 1st 2011 5:55PM @Ehker I don't have the PS3 version but I'm assuming they mean voice chat with friends while playing the game.
Jul 7th 2011 3:58AM @maisp I have been running the D2D version of Fallout 3 GOTY for nearly a year now and have it HEAVILY modified with some of the most extreme FOSE compatible mods including FWE.
While it is true that the D2D version USED to be incompatible, that has not been the case for a very long time. Before you call me a liar, http://www.thenexusforums.com/index.php?/topic/216639-fose-in-direct2drive/.
So if you are thinking about buying this amazing game off D2D, you WILL be able to mod it without a doubt, I am living proof.
Jan 4th 2011 3:59AM "It is no longer possible to fully resist Wind Burst from Al'Akir, avoiding all damage and knockback."
Oh thank god, I died so many times when the hole in the twister line was on the edge so I would run up to Al expecting to be knocked back only to resist then die to the twisters. My guild just made fun of me but now I have proof I'm not crazy! =p
Jan 2nd 2011 5:36PM I would love it if they did this! But there are a few problems that prevent them from doing so.
I can't find out where I read this to cite it so it could be something I magically made up one day but from what I remember it took the animation team at Blizzard an upwards of a year to create the short cinematic that is the intro to Cata. And that is without a story line or any type of real lip syncing with a large cast of voice actors.
If you remember, this was one of the requests fans of Square made regarding the Final Fantasy series which was hugely popular at the time. Square actually did take the plunge with Final Fantasy: The Spirits Within in 2001 and even though the brand was popular, the movie bombed at the box office(which wasn't even that bad of a movie IMO).
Not only that but the resources needed to pull the movie off were astronomical. It took over four years of development time and nearly 1,000 computers to render the entire movie. Now I know that processing power has increased exponentially since then but so has the level of detail we would come to expect from a Blizzard cinematic.
Now lets look at a company like Pixar who's movies, while extremely impressive, do not have the amount of detail we would expect from Blizzard. The movie Up took five years to create from writing to release. This is also taking into account the fact that Pixar already has the resources in place to start an animated movie like this. Blizzard would be starting from complete scratch to create an animated movie for Warcraft.
So we are looking at a six year turnaround time with Blizzard having to create an entirely new movie studio that would go to waste if the movie is not a commercial success. A filmed movie from writing to theatrical release takes on average 18 months.
So while I, and many others I am sure, would absolutely LOVE to see this done, I don't think it is in Blizzard's interest to devote so many resources to a project that may or may not be a success.
Dec 22nd 2010 8:01PM I
Dec 17th 2010 4:54AM Those are the Druid only herbs. Working as intended! =)