Dec 27th 2010 9:53AM I require more minerals!
Dec 22nd 2010 6:33PM 64 57 32 19 55 87 59 are my picks for this lottery
Dec 22nd 2010 8:01AM I dont want it..i NEED IT...
Dec 1st 2010 5:40PM So...a wind chime equals a deer man who does the nasty with a rock and that makes centaurs thats one hell of a family tree.
Oct 30th 2010 6:07AM the child one makes me rather..nostalgic in the sense i met my fiance over the internet and we where...lets say i was toeing the age line and she was 27 how ever my parents gave us there full suppoert and things turned out well seeing as im 21 now and where still togather. still go's to show that even WOMEN can do creepy things.
Jul 19th 2010 8:25AM I myself put in atlest 6-10hours aday if not more, the only reason being im unemployed and in such a shitty workless place that there's not much to do,between the time my fiance go's to work and the few hours where we just relax together. otherwise i'd say no and instead be worken at a nice job somewhere.
Is it worth it..ya,wow's a huge part of my life it's one of my passion's is it necessary nope but might as well enjoy the opportunity to zoom to lvl 80 and gear up toons in a matter of a couple weeks then the usual month or so for one.
Jul 9th 2010 1:43AM of course not, what i meant was by adding the proper amount of points and actually getting the ability's. but thats doubtful.
Jul 9th 2010 1:21AM sigh*..figured it was to good to be true. still that would of been sweet but easly OP for diff classes..
Jul 9th 2010 1:10AM yano..i just thought of some thing. since once you put a couple of points in ur tree you get a formly higher tier ability..so does that mean at 70 my muti rogue could actually get shadowstep because at the moment im not seeing any reason he couldn't or my ele shammy getting earth shield..thats interesting very interesting..
Jun 23rd 2010 7:41PM I'm not worried over the change, for one with talents all we will be really doing is opening with garrote(for assa depending on the nice poison talent to are bleed dmg) or ambush, with talents its pretty much only 2 ss/hemo or one muti to a full KS.
So ya we lose a couple secs. But we now have a chance to get even more burst or in the case of assa a nasty bleed that also does nature damage. along with vendetta assa rogues wont need that extera couple of sec's and the other specs will have a greater opening burst.
Thus the stunlocks not dead, just the CS-KS combo that low lvl sub rogue's and even higher lvl one's already don't use and they do just fine when played right.