Nov 25th 2008 9:29PM I like the new Alliance leader. The some of the horde has, admittedly, tried to turn itself around and return to its more honorable roots, but for the most part has failed missrably. All it has shown is that the horde is incompitent at best without their cutthroat tactics, downright ignorant/weak/talks out both sides of its mouth at worst.
Thats why my main is Alliance I suppose. And quite frankly, I'm tired of the story line of the horde trying to (and being a U.S.S. Phailboat) return to its noble past. I think it would be awesome if the two went to war and one severly crippled the other.
And lastly, its about damn time Alliance got a leader who isnt a complete and total pussy.
Nov 11th 2008 10:48PM cool mouse, sign me up
Aug 30th 2008 9:47PM I'm tired of paladins getting toys to help other people while having our own effectivness crushed. That is the precise reason that high end raiding guilds are having paladins wait outside the instance and buff the rest of the guild raid.
This nerf to JotW might make the mages or healers happy because they have 10k or more mana pool, but for paladins, this is nothing short of a swift kick to the groin.
Thank god some competition for the monstrosity that is Blizzard is coming next month.
Aug 9th 2008 11:07PM LOL immediately stating how uber powerful paladins are in the beta, that just struck me as funny as hell.
Btw, this is my favorite series of articles. You guys should do them more often.
Jul 23rd 2008 10:13PM Just a guess, DKs are going to be over powered when they come out. The only real weakness I can see is that their combat system involves heavy use of diseases, which are easily removed by paladins, druids, etc.
Death Grip makes them very hard to kite, and they have lots of abilities to prevent the other guy from getting a spell off. Versus healing specced classes, the ability to corrupt Hots is basically an I Win button.
High damage + lots of armor + lots of magic resistence + un-kiteability + self healing based on damage done = One over powered mofo.
Must admit though, it seems like they are being designed to be a paladin's free honor kill. Most of Ret's damage out put is physical damage, plus supliments of holy damage. Both will have passive healing/fuel regeneration based on damage done, and as previously mentioned, one of their main game play mechanic is easily removed by paladin's cleanse.
Plus, Lichborne changing them to demon type opens them up to turn evil, exorcism, and holy wrath. Plus their ghouls will be undead, making them vulnerable to these abilities as well.
Maybe Bliz's way of saying way of light > way of evil? Dunno, but they are looking like a paladin's free lunch.
Jul 23rd 2008 9:50PM No other class in the game can so easily demolish another player through well timed CC abilities as a rogue, leaving another player completely helpless to act.
Your I Win Button got a nerf? Big deal, now you actually have to use some skill to kill someone instead of having them delivered to you on a silver platter. Hell if anything, you rogues deserve more of a rougher beating with the nerf bat.
Jul 17th 2008 10:18AM I have a bad case of alt-itis, must admit. Everybody says that leveling a shaman is so easy and all this...I cant get myself past the level 20 barrier on him. Low damage, a trigger happy fire totem that seems to attack mobs at random, and lack of any meaningful armor means you take lots of damage, and you depend on the same resource for dealing damage and healing yourself, and your damage is still less than any equal level class.
And I have level 70 paladins, warlock, and druid, so I dont know what the funk is with my shaman.
Jul 12th 2008 11:59PM Its about time Bliz got their crap together to fix paladins. Anybody who has experienced the end of raid progression and arena knows that pallys need help. Considering Bliz's tract record though, i'm not holding my breath. Unless something amazing comes out of their brain storming for paladin's, i'm moving on to Warhammer Online.