Sep 1st 2008 9:16AM Don't get me wrong :) I don't think that these titles will be achieved in a non-honorable way. After all a lot of people will put a group effort up to get one among them the specific title.
But I think 'Amaris' in #8 came up with a much better idea what should be required for the character class titles. Not only because the intended (Blizz) system will favor specific specs (I might be wrong but I somewhat doubt that the first Priest/Druid/Paladin to reach 80 will be a healer spec ... )
Also the race specific titles should be awarded to players that get exalted with all race specific factions (non-time limited) instead of to the fastest grinders - at least it would make more sense to me. Even though this might make them harder to earn for some races than for others.
Sep 1st 2008 8:26AM The new titles are pretty cool but like the previous posters stated Blizz should implement more titles that honor the effort of the actual player and not reward single players for guild efforts. Cause all the 'first' will be nothing else ...
Jul 18th 2008 8:19AM Any idea's on the Beast Mastery Talent (last in BM tree) and what it means? I am especially curious about the "... ability to tame Exotic pets ...".
Does that mean that there will be pets that only people with the skill can tame? ... Which would be incredebly cool (or rather pointless if the 'special' pets are not worht it) if you ask me ...
Jul 14th 2008 12:11PM If I get it right it was an enchanting recipe. Which means that other than the ring enchant it doesn't really matter *who* in a guild can do the enchant, right?
So to me the question is: Why the fuss? And more importantly: Why kick the guild member that can now do that supposedly super fancy enchant?
Yes, he should has asked if just to make sure but to make such a big deal out of it that doesn't really has any impact (again if its an ring enchant is something else) whatsoever is something I don't get.
The only reason I see for the guild getting this angry is that someone else that was more of friend to the guild officers wanted to make some good *private* money by using the enchant for his own business.
Other than that there is not point in actually firing the (supposedly) only member of the guild that could have provided a super fancy enchant to the guild members free of cost.
Jul 14th 2008 5:47AM Besides the fact that I still don't get the term 'welfare epic' (Cause for me it never was welfare as I worked my *** off for them - no AFK what so ever ...) there are some good points there.
Personally I would love blizz to really separate PVP from PVE completely. Make Arena gear Arena only. 'Normal' PVP gear should only be usable in Battlegrounds and Arena (to make transition to Arena a little easier).
As for world PVP: What is the problem with having people do it in there 'standard' PVE gear (maybe allow PVP focused enchants etc.)? To me it doesnt matter if I get killed by someone in PVP S4 gear or T6 gear - I am dead anyway.
If you make it that battlegrounds only have PVE and 'BG'-PVP gear maybe more people would actually try to win instead of farming 'cheap' by loosing. As I see a lot of people do it because the gear gap between people just entering (battleground) PVP compared to the S3/S4 folks is just devastating.
By keeping Arena gear strictly to the Arena (and I mean S1/S2/S3/S4/S... ) Blizz can get there esport plans way more balanced. Heck they could even give 'outdated' season out for free if you can only use in the arena anyways.
Would that mean I will loose gear (my non-welfare-welfare-epics for example)? ... Yeah I would ... but marks and honor points could be refounded and overall the game would get more balanced for all PVP types. At least in my opinion ...