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  • nathanechel
  • Member Since Jul 15th, 2008

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Recent Comments:

Engineering buffs up {WoW}

Apr 1st 2009 11:43AM 800 armor to plate, is cool. But I'm a hunter, so that really doesn't do anything for me. Think they'll make one with "diminished returns" for mail, leather, and cloth?

Phat Loot Phriday: Staff of Trickery {WoW}

Feb 21st 2009 4:21AM If there's no Bear tank in your run, and your a BM hunter-by all means roll on this. Agility is fine, AP is fine-but check out that stamina! I'd monkey stomp any enchanter who'd disenchant this with a bm hunter in the group. (moonlights as BM tank for norm instances and offtank for heroics. Gorilladin 4ever!)

Breakfast Topic: The tanking shortage {WoW}

Dec 3rd 2008 11:04AM What about Beastmaster Hunter Tanks? If your stuck spamming for a tank-specifically ask for a Gorilladin tank-guaranteed you'll get someone within thirty seconds. We hold as much aggro as any other tank, take as much damage (with our pet) as any other tank, and with 50% bonus healing, are much easier on an undergeared healer than a normal tank.

Caption This! {WoW}

Oct 9th 2008 12:07AM The Hannah Montana Basket, proof positive that Hunter's have a cc for everything!

Forum post of the day: Vicarious' legend {WoW}

Sep 6th 2008 3:43AM Any arguement at ALL suggesting this as a fair loot over a hunter is just absolutely stupid. Like dry-humping the garbage disposal stupid. Look at it! Who in the heck is the lootmaster-Helen Keller?

Scattered Shots: The line of sight between hunters and the Arenas {WoW}

Jul 15th 2008 3:57PM I hate to say it, because I'm sure I'll sound slightly dumb, but I think the major reasons for the so called lackluster showing of hunters lies in two facts of hunter life.
1. When your on the move your dps is much much lower than when your stationary. while auto-attack (the melee one) works just fine on the move, auto-shot is a cast-meaning while moving we're not shooting. Yes, I know we can manage a sort of stutter walk, where stopping for a second at the right time allows a shot, but there it is. Even mages have the capacity to maintain respectable damage through arcane explosion on the run.
2. The duality of hunters. A hunter at range vs a hunter in melee is a complete animal; cat claw vs cat declawed. Damage a hunter's teammate from within melee only range of a hunter, and you force him/her into movement, placing that hunter squarely into problem number one.
Are these big enough problems to justify the lack of hunter representation? Dunno, suppose we'll wait til Wrath, see what the experts think.