Aug 25th 2009 5:50PM All the stuff mentioned above about how corded mice are better than wireless are just exaggerated truths. I use a wireless logitech mx. Never had a connection or interference problem with it.
Sending data slower than a cord? True, but certainly not slow enough to really matter or even be noticeable.
Run out of battery power? Not when you place it in the recharging dock every few nights.
The cord however IS an issue and I've lost quite a few kills because the cord jerks my hand off of aim...yes, even when I give it plenty of slack.
To each his own.
Aug 25th 2009 5:18PM Why is this mouse not wireless? The wire is the most annoying thing in all games, mmo or not, that use /mouselook.
Jul 24th 2009 3:36PM I think Sam Raimi and his brother will probably write the script. Pretty good combo anyway, me thinks.
Mar 8th 2009 6:59PM The Impact change is a nerf across all three trees, but mostly on those who use Molten Shield. I think this is pretty clear to see. Don't really agree with this writer's thinking that just because he can control one 2 sec short range stun on Fire Blast, that this somehow equals the passive and instantaneous RNG defense against multiple melee and ranged attackers.
Offensively, I'd rather have Impact proc like it does now, randomly on any number of skills like Arcane Barrage, Scorch or even Blizzard...than to have the change on the PTR where it only can be executed on Fire Blast.
As for the paltry disarm percentage added to Fiery Payback, it's no good for PvP. Any mage that gets knocked down to 35% is either dead within a few sec, trying to escape where he can heal as far above 35% as possible, or immediately healed to full/near-full by his teammates.
In other words, it will come into play only rarely.
Nov 13th 2008 3:34PM Me like.
Nov 12th 2008 7:13PM Gimme! :)
Nov 12th 2008 12:50PM I'm in. :)
Nov 11th 2008 5:24PM I'm in. :)
Nov 6th 2008 4:18PM Mine! All mine! :)
Oct 31st 2008 4:28PM As a screenwriter working in the movie industry, my take on the WoW film project is that it won't move forward until they get hold of a killer script. Until then, they're not going to force a movie to happen. Game companies look at Lara Croft/Tomb Raider as an example of how a mediocre movie can damage a successful video game franchise. This is actually one of the reasons the Halo movie is taking so long as well. The Hollywood studios want to take the title and then write whatever the hell story they want and the game companies want to keep creative control.
But, there's no denying, Blizzard has a LOT to lose from a bad WoW movie. If I were them, I'd probably just wait until the WoW era is closer to its end.
But, being a screenwriter, I'd love to have a shot at working on a WoW movie right now. :)