Jan 12th 2009 6:22AM A painfully simple solution to keep melee dps from getting sprayed and spawning slimes is to just have the tank turn off auto-run and walk backwards the whole time never stopping. The clouds will drop with a very nice distance between them. This gives the whole raid room to find a spot to explode in private.
Dec 18th 2008 6:49PM If our threat was an issue I'd rather see our abilities like SotR or HotR buffed either damage or threat wise. JoL is better for ret/holy to judge anyway.
I'd rather not see a talented JoL threat boost that would only be of any benefit in heavy aoe damage encounters.
Dec 18th 2008 5:58PM Umm...because we don't need JoL to hold aggro? All it did was make it so you were 4x ahead of dps instead of just 2x.
Also lets think about this. Let say they left JoL as it stands. Later down the road if our threat without JoL doesn't scale correctly it'll take longer to get fixed. Any threat problem we may have is masked by the massive amout JoL puts out in aoe heavy fights.
I'd rather not be half way through t8 raid content to discover that I can only hold threat in aoe heavy fights when I jol and not at all in low/zero aoe damage fights.
Aug 1st 2008 9:20AM That's not true.