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  • awall
  • Member Since Aug 3rd, 2008

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Recent Comments: Balance funds World of Warcraft game time {WoW}

Dec 9th 2011 10:53PM Game time via a pre-paid card that is. It's not usable for a recurring subscription plan. Balance funds World of Warcraft game time {WoW}

Dec 9th 2011 10:46PM Actually, the balance is a separate option from having the real money auction house profits cashed out directly through Paypal (or other services, depending on region). That's how I read it anyway.

For example, if you don't want to connect a bank account through Paypal, you can still have your RMAH profits placed in your balance and buy things from the Blizzard store. The FAQ did confirm game time too, btw.

Class design and balance Q&A session coming this Wednesday {WoW}

Nov 8th 2011 1:40AM Gnomish hunters are about the only combination that works thematically out of the classes they don't have access to. Druids and Shaman are very unlikely, and I would say Paladins are only a little less so.

Look at the bright side, Alliance have one less combination for the guild achievement. :-)

Breakfast Topic: What starting zone bores you? {WoW}

Oct 29th 2011 3:37PM Have you been to the pleasure palace, though? He isn't there. It's likely the result of having betrayed a large number of Goblins who are now considered some of the strongest heroes on Azeroth. :-)

As to no climax to the Worgen zone, the plaguing of Gilneas is pretty much the climax of that story. After that, a Worgen player isn't involved in the conflict until much later when Gilneas becomes a battleground. Make sure you hit up Darkshire and the rest of Duskwood if you want some more Worgen centric early questing experiences.

Death Knight Tier 13 and gear retrospective {WoW}

Oct 29th 2011 4:31AM I like the bone shoulders. The helm looks good on it's own, but it doesn't seem to work well with the shoulders. I think if the horns were taken off the helm it might improve the look.

The Lawbringer: Dispelling the panda myths {WoW}

Oct 28th 2011 5:04PM For what it was, I enjoyed it. You could also tell that they were using the zone to try out a lot of different stuff, mostly via what they could do with in game cut-scenes featuring your character.

That being said, I would definitely like to see more development of the Ramkahen, as the story that was there was great.

A WoW player's introduction to Diablo 3, or why you should play Diablo 3 {WoW}

Oct 28th 2011 12:15PM Still fun, definitely. There are also mods to allow higher resolutions so the game doesn't look as grainy as it does in 800x600 or lower.

The Queue: BlizzCon was really fun {WoW}

Oct 28th 2011 12:01PM It isn't clear how long the stacks will last without attacking something, or even how quickly they will stack. I wouldn't expect them to be something you could build up and hold onto for any period of time. Also, the stacks are cleared every time the CP generating part of the proc activates.

The Queue: BlizzCon was really fun {WoW}

Oct 28th 2011 11:44AM They talked about 3 new Battlegrounds in development, as well as another arena in Uldum. Other than that, they have said they plan to design Pandaria to allow for more world PvP. For example, they plan on using separate questing hubs for horde and alliance so they don't have to use sanctuary areas or 1-shotting guards to keep people from being griefed, which essentially kills the opportunity for valid world PvP in those areas.

The Queue: BlizzCon was really fun {WoW}

Oct 28th 2011 11:27AM Recently upgraded a second account and I can agree, the initial cost is pretty high. They have a discount for doing it all at once, but it's still $80 to get from the free trial to Cataclysm. I imagine they probably plan to lump Wrath into the Battlechest at some point.

On leveling time, I have to disagree a bit. The revamp of the old world put a lot of the stuff that used to be limited to high level questing into the leveling experience. Also, when a truly new player does hit Outland and Northrend, they're seeing them for the first time instead of for the millionth time, which has to help. In short, the end game is no longer the only place where cool stuff is, so enjoy the journey.