Mar 14th 2011 9:22AM As said, a lot of the problem is the change from Wrath to Cata. 10mans in Wrath were always accessable from the start, and you could progress at the rate which worked for your guild. Heroics were easy to run through, taking a a small amount of time, and allowed quick gearing up, especially as the later dungeons allows a quick bridging of the gap.
Everything now feels very, well artifical, and none of the raids seem to grab in the way in which they did. Naxx had its mythical status from Vanilla, and was new for most people. Sarth was easily tailored to different difficulty and EoE...well it was done by most people once.
Uldaur was a wonderful step up, and weaved into the Storm Peaks very well. Firelands doesn't seem to do the same with Hyjal.
Cata just feels like seperate different sections which don't mesh well together, being a link of very easy parts to parts which are a pain.
Mar 6th 2011 9:15AM The screen shot above sums it up about Worgen. The females just look awful. Just a human body with a dog head stuck on, which makes no sense at all for what should be a vicious physical ferel creature.
The more time goes on, the more dissapointed I get with cata. The leveling is linear and simple, and I don't feel an urge to grind through heroic after heroic dealing with the issues over them as they are.
Jul 7th 2010 9:58AM I don't get it? I mean, unless your actually a secret agent going undercover, who cares if your name is displayed? If people's lives are so sad that they spend their time searching for me on google, facebook and WoW EU's forums then I feel really bad for them. What is the worst that can happen? All they will find out is what I think about life and when I am naked or not.
Ok, look, lets just use one simple example. I annoy someone in game, maybe I'm a guild leader or officer which has to kick someone for whatever reason. They look up my name, google it, access my facebook page or similar and they find i'm gay. Next thing I'm getting homophobic emails both in and out of game, or its all over general chat on the server.
A lot of people play games because they provide seperation from real-life, and one doesn't impact on the other. Dragging real-life issues into the game, or getting grief in real-life becuase of something in game is not what a lot of people sign up for.
Mar 22nd 2010 3:30AM My main is a disco priest, although I've flitted between that and holy, Disc I've always (at the moment) found to be more flexible. As said, we're not the best raid healer, and not the best tank healer, but we can fit in where-ever better than other classes. As said, we make life easier for everyone.
And we can tank heal. I've done it all the way through ICC10 and a lot of 25man. I also have a holy pally, and although they are better, as a playstyle, Disc is a lot more fun, and as a 5man healer, I can think of anything better, especially for new 80s.
Mar 20th 2010 5:47AM It's the old school T2 Paladin set, Judgement armour. Possibly the best armour set in the game.
Almost certainly worn by a BE as well judging from the waist.
Sep 15th 2009 8:20AM The issue isn't so much getting 10 characters to lvl 80. If you actually looked at the time spent it's not huge. It's actually making all those characters as good as one main character or one or two alts.
Doing Sons of Hodir rep grind x10, heroic dailies 10 times each time...etc etc doesn't fill me with that much enthuisam. I have 2 80s (Priest and Pally), I'm getting a Rogue to lvl 80 (probably for PvP), and I'll probably do a druid for the expansion as I fancy a feral/boomkin and to experience the new lvling. (Maybe I'll do something with my DK on 71 atm...but I doubt it)
Aug 12th 2009 3:05AM I think people are confusing the two different (and seperate) concerns about Spell-power Plate here.
1) Only one spec uses. So when it drops in raids, it automatically goes to Paladins of which in a 25 man you might only have 1 or 2. Compare that with cloth (and say theres no hit or mp5 on it), which 9 cloth specs can use, and thats without druids or other classes getting in on the action. Which leads to oversharding (and slower progression), or just wasted drops. It's crazy that some gear is wanted by 1 spec only out of 30 and another item is wanted by 10 or so.
2) The Prot paladin talent 'Touched by the light' converts Stamina into Spellpower. The reason for this was that it allows Prot pallys to use conc as a much boosted AOE threat generator, and removes them needing to use a spellpower weapon as they did in TBC.
PvP gear for holy has a lot of stamina, and a lot of spellpower. So prot specs using it could make use of the talent 'twice' to boost their healing ability, and also keep all the other tricks they have. Personally this could be solved by just removing the talents ability on healing spells, but keeping them for damage spells.
Aug 10th 2009 8:35AM The only time I get confused with icon is when I switch from my Preist main to my Paladin and subconusly go for Consecration thinking I'm still on my preist and going for Inner fire. That still catches me out every-so often,.
Aug 10th 2009 8:27AM well off the top of my head, thats Borean Man'O'War and Pain Supression to the left of those...
Aug 4th 2009 3:12AM I don't think that anyone is going to say that priests aren't good healers. We can cover all the bases in healing in all situations, from single target to raid. I myself have a holy/disc dual spec, and disc is grat in tank healing, but then I can go holy for raid healing when needed. (in fact I'm finding myself more and more disc atm).
However thats not really good enough. If I was talking to a new WoW player who wanted to be able to heal, Priest would be the last class out of the 4 I would pick.
1) We're so inflexable. With Dual/specs, you can do all three roles with druid and pally, and 3 different playstyles with Shaman. With Priest you can 1) heal, 2) heal, or be a underpowered DPS caster.
2) Our gear range sucks. If healing plate drops, Pally gets it, if healing mail drops, Shaman gets it, if healing leather drops, druids gets it. If cloth drops, you either have to compete with mages. locks and then druids want to get in on the act as well saying its BiS for them (both trees and Oomkins), and then even if its Mp5 you get some idiot caster still wanting to roll.
3) Other healers improvements: I'm not denying that other healers were poor at certain areas. But each time you improve other classes healing abilities, you eat into priest territory. The prime example for this is Druids and Rez's. I'm not saying that Druids should have not been given a Rez with no cool-down (15mins before). But the combat rez is still there, so now druids have a better ability than priests. A combat rez well timed can make the difference between a wipe or a kill, so why don't priests which are supposed to cover all areas of healing get it?
4) We're just BORING. We have no 'flavour'. Druids get forms, and own flying mounts, in addition to changing specs. Pallys get Bubbles, and wings, and swords and shields etc etc. Priests are just...vanilla.