Oct 27th 2008 1:23PM The coolest and most effective talents in Unholy are certainly not at its height in Unholy Blight. More Zoomancer talents please.
Oct 26th 2008 5:31PM This is from a Haunting Momento, a random drop from the Scourge Invasion mobs. It basically follows you around places and creeps people out until you throw it at someone else and make it bother them instead.
Oct 26th 2008 5:26PM I formed a big group and went from place to place, taking over it from the Alliance if they were there and camping them til they left and moving on swiftly from one place to another. We invited all other Horde that came into our area and the majority of them joined our raid. The number of runes you get individually are less this way on average...but the safety and ease it brings is much, much nicer. We farmed for a couple of hours and I myself now have a Tabard, the Banner and Bubble-Hearter trinket and all 4 pieces of the armour (as well as a total of about 20ish Sharpening Stones set aside for Wrath).
So...to all the small groups of Alliance we ganked and camped and stole from...thankyou from the Horde :)
Oct 26th 2008 5:02PM In the middle of Org it was a total wasteland of Zombies and turned guards everywhere...everything was dead or about to die. People were going mad and complaining about there being no Argent Healers so I strapped on my fresh Undead Cleansing gear I'd earnt this morning, threw down my cool Argent Dawn banner and began advertising the top of Org bank as a safe zone against zombies where all would be cleansed. Sure enough, numerous people came there to rally and help heal...and zombies, at least the more fun ones, began organisng a group to attack and infect at least a few of us at a time before it eventually became clear we had to make a run for it. Our only hope was to make a dash for the Zep to UC...and freedom.
Amazing once-in-a-gametime fun. I will tell people 2 expansions from now about that night. They will call it madness and horror and all manner of awesome. Lots of people are bitching, both Zombies (for me cleansing and killing them and ruining the event) or Zombie-haters (that want to keep doing their routinely boring things like keeping their brains inside their heads).
Bring it on. Best thing ever done by Blizzard IMO.
Oct 24th 2008 8:56AM I love running around and blowing up Zombies and stopping infections in Shatt on my Paladin to pass time til a raid starts and then, when I'm bored, I go with the better half to devour some small towns together.
Remember: the couple that cracks open the skulls of innocents together stays together.
So if you're a Zombie, go eat some damn brains. If you hate them, go kill them. Both are fun and neither should be complaining. It's only going to get worse...until the Argent Dawn step in to lay the smackdown and make you WANT to go own some Zombies (or be them and eat more delicious brains).
Oct 22nd 2008 10:49AM Death Knights.
Oct 22nd 2008 10:32AM Anyone remember back when FPS and RTS were the big daddies of the gaming world? And how endless numbers of clones and sequels were spawned everywhere and how almost all of them were terrible? For every Command and Conquer or Doom and Quake there was a series of failures and short-lived sensations.
The point is that ideas were everywhere. People 'stole' them and applied them to their games to mixed results and while some of them were horrendous failures, others were totally badass and moved the path of gaming to where it is today as a fairly mainstream thing. Starcraft? That's just a poor man's Dune 2. And Halo? Forget it...just a pathetic emulation of Wolfenstein 3D.
Sounds pretty retarded to say something like that, right? That's what Jacobs is saying now.
More ideas will ultimately lead to more GOOD ideas...and we, as gamers, will benefit from that.
Oct 22nd 2008 10:10AM There's an achievement to dress up like Germans and dance while drunk in Dalaran. Brewfist is 100% pure win.
Oct 22nd 2008 10:00AM To my experience in fairly low-level instances with uncomplicated boss fights (granting a more 'readable' level of raid DPS), Fury warriors are doing notably higher than Rogues and Warlocks and currently slightly less than Ret Paladins. In fact, I have yet to see a real Ret Paladin (not a rerolled Holy Paladin in welfare epics) not at the top of any raid or heroic's DPS meter assuming no massive gear disaparity (I saw one in badge loot lose out to a SWP Hunter, but that's life).
Not to be distracted, Fury Warriors generally are doing very solid and healthy DPS...and I would definitely say a lot more than before (not just in raw numbers, but in standings on the chart). Bear in mind this is only my first-hand experience in heroics (~15 or so across two characters) and a few low-level raids (ZA, Gruul, TK).
In the first instance (ZA) I did with a Fury warrior on my Warlock with the same gear as before the patch and the same rough spec I would rate about 15-20% damage overall than him. Now, I trail about that same margin behind. Whatever changes elsewhere, that is a massive buff for Warriors but it's a matter of debate whether that's from TG alone or not.
Oct 21st 2008 8:22AM I love to PVP and I had 400 Marks and 60k honour lying around doing nothing so the first thing I did on the patch was get a new trinket and a new cloak to replace my old BM trinket and Dory's Embrace. Gonna easily grind up to max again helping my girlfriend learn PVP first-hand and have plenty lying around at 80.