Mar 23rd 2012 10:46AM Yes it a great talent. All 3 of the last tier are actually useful. However, if you are considering taking any talent besides anticipation then you probably need to revisit your class choice. All those combo points saved and turned into dps.
Dec 27th 2010 12:18PM Win!
Mar 3rd 2010 10:22AM You know whats sad. Blizzard always nerfs raid content, usually just before the next batch of content. There is always some grumbling but with this buff available in icecrown nearly EVERYONE is complaining and this is the one time they gave people the option to not use it. WTH? It's like actually having a choice for once pissed everyone off. Alot of what I am reading is that some people in a guild/raid want to use it and some do not. Then maybe you are not in the best place for you if the rest of the guilds goals do not match with your own. Find a bleeding edge guild and be happy you did content pre nerf or unbuffed or shut up and enjoy seeing the "last boss" of current content. If this were pre-BC then most these guilds complaining they just need a few more weeks would be stuck at BWL/first couple AQ40. As for me I will accept the buff and play with people that are not able to do more than 4-6 hours a week raiding and no time to read strats and watch videos but whom I have a good time with and are good friends.
Feb 2nd 2010 3:13PM 1. They said they would never charge for anything that would POTENTIALLY give an advantage to one player over another. If this goes in as a pay-for-play feature then they are big fat liars and not in the "When we said that we didn't know what the future would bring." kind of way. This will give an advantage, period. If you do not think having extra cash to swing around is not an advantage then you are wrong.
2. You can not tell me that if you go ahead with the development and implementation of this feature and do not charge for it that you will begin to loose money. I don't believe for a second that your margins run that tight.
This smacks of "We want to make more money and in game vanity items just aren't making us enough so we are going to start charging for things that will effect gameplay."
Jan 13th 2010 5:34PM "If you take a look at the graph opening this article (complied with some great data from Darkside), you'll see that Mutilate rogues were literally 12% ahead of their nearest competitor on the most DPS-friendly encounter, and that competitor was the OTHER rogue spec. Combat even had a convincing lead over number 3! The fact is that rogues, when played to their utmost capability, were destroying every other class that they went up against."
I play a rogue and I agree we were on top. By too much is debateable but only because there are probably a couple other class/specs that need a beating as well and a few that could do with a major buff. Do you have a link or something to the data there? There are couple of specs in there that perform way better in game than that data suggests and a couple that don't perform nearly as well as they appear that they should.
Nov 24th 2009 2:39PM Crosses fingers.
Nov 23rd 2009 11:57AM Awesome!