Jan 29th 2012 7:00PM One word: Incarna. Look how that turned out, if EVE went to a F2P or freemium model the whole scandal behind Incarna would look insignificant
Sep 22nd 2011 6:17PM I might actually resub after hearing this news. Ship spinning was one of those guilty pleasures which made EVE feel like my home for years. Also the UI functionality was fairly easy to work with.
Now why didn't they do this when Incarna was first released? I probably wasn't the only person who thought this is how Incarna would actually be...rather than being force to play space barbie.
Apr 25th 2011 7:48AM My favorite article was EVE Evolved: Does EVE make players better at other MMOs? I often find myself thinking this all the time. People who play EVE are generally smarter than the average person. From my own knowledge of population statistics, the majority of the EVE player base's age is 25+ and has some sort of college degree. That article made some nice points as to why the general population of EVE is smarter than the average WoW player.
One article I would like to see in the future is an explanation of sovereignty mechanics. The majority of people in 0.0 have little understanding of how the system works, myself included. Some information aboutSBU's / Reinforce Timers / Sovereignty upgrades / logistics involved ect. would probably make for a nice article.
Someone I would like to see an interview with would be Darkness or Chibbra. Those two have had a significant impact on various aspects of EVE. Super Capital trades / EVE Files / The Veldnaught and other various cool stuff. It would be nice to hear how they got started and how they have continued their business.
Apr 3rd 2011 5:43PM I really wanted to help out japan in some way. Although being a poor college kid kinda makes it hard for me to afford anything really. For me, 360 mill isk isn't a whole lot of money, so I decided to donate to the cause. Thanks CCP for letting me support japan even though I have no physical means of doing so!
Jan 24th 2011 12:11AM I think both CCP and the CSM really should look at the reason why large alliances were formed in the first place. Would you rather have 1000 "people" (a lot of people can be alts / carebear's who don't do anything) available to fight at any given time, or have 25,000 people from multiple alliances? From what I have seen as part of the NC / clusterfuck, out of actual alliance numbers, only 5-15% actually show up for major ops. Even if an alliance has 2000 "members" you may only have 100-200 show up for a crucial op.
There are a few reasons why these numbers are like this. First off, people have lives. Second, there are a lot of EU / US timezone players, so if something is set to come out of reinforced for EU prime time, then there will obviously be less US players available.
Reasons for coalitions / very large alliances forming is because you need numbers in EVE to win wars. Good example of this is Pandemic Legion, they may be some of the best pvper's in EVE, but they can't hold sov for shit because they simply don't have the numbers to stand against 1000 man fleets of the NC. You can win the majority of battles in EVE, and yet still loose a war.
Personally, I don't think there will ever be a time where large numbers of people are not required to hold space. 25,000 "people" defending an area of space will always be safer than 2,000 "people". Besides, how is an ingame mechanic going to break up multi-alliance ties which have gone back months / years? Are you simply going to tell TEST, goons, WI, or anyone else to leave the NC just because you want smaller warfare? Good luck with that one.
Jan 19th 2011 10:38PM "it's already clear that the new characters are a big hit with the EVE community"
What forums were you reading? The entire general section of the forums were filled last night with threads about people either complaining about the new system or comparing portraits. Personally I don't like the new character creator. Trying to recreate my old look simply failed. You simply cannot take away our one piece of individuality that we have had for years and expect everyone to like it.
Personally I think we should be given the option to retain our old portraits but create a new 3D avatar for incarna whenever it comes out. You get the best of both worlds this way.
Dec 12th 2010 9:13PM One of the reasons I liked this article because I believe the quote at the start of this article comes from a friend of mine who has been playing EVE almost since launch. Aside from that it is entirely true. I find myself using strategies I learned in EVE not only in MMO's, but in any game I play. Market manipulation and the strategies I learned from null sec trading have helped me out in various situations. EVE forces you to make well thought out plans, communicate with other people and teaches you how to lead or follow directions for the greater good.
Aug 8th 2010 10:09PM I have heard of epic fails before, bestowers filled with 10 billion in faction tags, titan losses due to stupidity, freighter's carrying "special deliveries" in low sec, and various other instances of stupidity before. This one by far is possibly the funniest I have ever seen, who honestly could be this stupid, for one thing its near impossible to catch a frigate that's running gates manually. So the only real way to catch this guy was to either know he was coming and get very lucky actually catching him, or he was on autopilot. My vote is that he was on autopilot and once he hit jita just sat at the gate because the actual player wasn't there. Honestly how stupid do you have to be to do this, I've seen drunk people smarter than this, and I've seen some drunk people do some really stupid things (As I'm sure most of us have).
One more funny story of some idiot being incredibly stupid, he deserved it for doing something so dumb and unnecessary.
Aug 1st 2010 8:41AM To all the carebears out there, Hulkageddon was announced on many public forums weeks, possibly months before it even happened. Why didn't all those hulk pilots think, "Oh maybe I should do something else for these 9 days instead of mining because there is a little something called hulkageddon going on". I have no sympathy for the thousands of idiots who failed to read the forums, listen to their corp mates, listen to local chat, hell READ about the game you are playing. It was even published on the main news source for ingame content of EVE. There was no excuse for not knowing about the event.
Aug 1st 2010 8:33AM "Guildleves are the game's core leveling mechanics" This statement is entirely wrong. In no way shape or form are guildleves supposed to be the "core leveling mechanics", they are meant for more casual people to come online, and be able to do something with only an hour or so of game play time available. For the vast majority of players, they are a way to get minimal experience (its terrible exp no matter how you look at it), gain items / money from the rewards, or simply kick back and have some fun with some friends. They do add a nice social aspect, that can often lead to some interesting things happening in the future.