Mar 14th 2011 6:21PM Lilydruid,
Good job, Lily! Definitely showing improvement and it was a decent video. And if I might say, don't be shy to express your attractiveness and sexuality freely, especially when its relative to the music.
Also, from someone who has experience in film (though not music videos), some improvements to move this from decent to pretty good:
More cuts. Some of your takes went on a little long, or the music built up and when it released, you stayed on the same take, which just sucked all the energy from the climax. More cuts and smaller chunks of the same take generate stimulation, energy, and keep the attention.
Lots of different angles/shots. You have many different shot placement options, from Extreme close up, close up, medium shots, ankle shots, full figures, wide shots, etc...Use as many different ones as you can. Also, low angle, high angle, profile, 3/4 shots, over the shoulder, or even a tilted shot. They don't all have to be straight on or profile shots. All these add variety, and even used in the same scene, can make it feel new and different.
If you have someone that can operate the camera for you, that would help 100x over. Just adding a little slow tracking left or right during a shot fills it with so much more energy than a static shot. Tilts, tracking, pans, zooms are other options for adding just a little *umph. Be careful of overuse of these though, it's easy to do.
Transitions! Not everything has to be a straight cut. Try a white fade (gradually turn up all brightness/contrast to the highest and then come back in on next cut) I personally think most standard transitions look cheesy, like wipes. Better to be plain than cheesy imo.
Don't fall in love with your special effects. Its really hard after you spend a lot of time creating an FX to not want to show it off, but the novelty wears off really quickly usually when viewing. Less is more in these cases.
Make the action fit the music. You do this pretty well already, but you missed some key times. Making a music video is like an action sequence. You have to keep the energy consistently high for 3-5 minutes, and make it dynamic as well. Not easy. All I can is just "Feel" the music. Feel the beats, the little peaks and valleys, and try to match the cuts to them. Even if you just insert a little 5 second clip at a point to match the musical change.
There are other things you can do with lighting and filters, but that's going pretty in depth. Just know there are those options.
Well, if it's any consolation that's about $3000 worth of film school right there, lol. I know you can find it free online somewhere if you know where to look, but I had to pay that much at least. You obviously are talented, driven, and have that "it" factor (not just that you're attractive) that makes your videos stand out and I think you have potential, with a little know-how and practice to be awesome. Also, don't listen to people who hate on autotune and such. These people don't realize that artists have been using every technological ability to make themselves better since the dawn of time. From make-up to film tricks, to every single image of any actress/model you see now being photoshopped in some way, to musicians editing in their best pieces of their songs from multiple multiple takes. That is just how the professional artists' life is. You're great and best of luck to you. Looking forward to more projects from you.
Feb 19th 2011 10:55AM Yeah, you DO have a choice of who you run with. Don't use the LFD. If you use the LFD you surrender your rights to pick who you run with. If said scenario happens where you have a string of bad luck, leave dungeon and start over. No one is forcing you to keep going and keep wiping and keep accruing more repair bills. Yeah, it sucks. It's part of using the LFD tool. If you don't want LUCK to be a factor in who you run dungeons with, don't use the LFD.
Feb 12th 2011 11:42AM Damnit Blizzard!! Always caving in and catering to the cas...no, the hard....wait, who are they caving in to?
Seriously, I had the title and had it removed. I agree with Blizzard's original decision honestly. If there ever gets to be 100 reputations, it doesn't make sense for someone who only got 40 of them to have the same title as someone who has 100 of them. And I agree that there shouldn't be varying titles with "The Exalted". Only those who have the most number of reputations currently available should be able to carry that title. I understand the opinion people have about taking something earned away, but this seems like one of those situations where it is appropriate.
Feb 8th 2011 1:26PM Maybe I missed it, but did it mention the Luck of the Draw fix? I didn't see it. I thougth it was supposed to be fixed with this patch.
Feb 3rd 2011 9:31PM I'm in Audio Production and I hate when people hold a double standard to singers and musicians when they are enhanced, but no other medium. Everyone is enhanced nowadays, from Photoshop to Autotune. You think actresses really look that good? Or that they don't do 100 takes with just the perfect angle and just the perfect lighting to get just the perfect shot? It takes more than just being able to sing decently to be a star, so cut them some slack.
Jan 12th 2011 5:16PM Don't forget, they are buffing some bosses too. I don't think they are nerfing the dungeons, as some people will inevitably cry about. They are just continuing to balance the dungeons per actual live data, which is part of the reason we pay them month to month. This is the reason GC has come out and spoke on the issue, so that people know their design intentions, not that people will listen to him anyway. The people who are well geared and more experienced will still think that no content should be nerfed and its all fine (for them), and the people who grew up in Wrath in pugs will still find most of the content too challenging (for them). I think overall the changes are good and I trust their design intent and the difficulty curve will smooth out over time, but the encounters will still be interesting.
Dec 27th 2010 10:54PM against casters: maybe
against melee: no
Health pools are larger and we are still just as squishy. CCing you and bursting your full hp down is not an option. Longer battles means standing around longer waiting to smash the glass cannon.
Dec 26th 2010 11:01AM Pwease can I haz supa cool mouse?
Nov 21st 2010 9:55PM Question for the Queue:
Are there things in Cataclysm you are not allowed to reveal yet, per Blizzard's request? Will there be any surprises left for us dedicated followers who read every day?
I remember all the coverage of the Wrathgate cinematic, and I've heard there are more cinematics in Cataclysm, but haven't seen any coverage of any others, except one involving Deathwing. I myself couldn't wait to see the Wrathgate one, so I blazed right past that spoiler alert warning. But in an alternate universe, had it never been covered, and I stumbled upon in it in-game, oh how I would have loved the epicness even more.
Nov 10th 2010 7:34PM As someone who recently spent ALL his meager savings for Cataclysm in a mad rush to finish Shen'dralar reputation (after the recent announcement that it would be unobtainable), I can honestly say, yes, I am just a little frustrated...Especially since the Diamonds escalated from 150g a piece to about 450g a piece on my realm.
But it's all good. I don't want to be one of those lazy jerks who QQ about something being easier for newer people than it was for me. Also, I do these achievements and play for the sense of accomplishment, whether it comes with a title or not. I finished the rep grind, and I still feel the same sense of accomplishment.
But, since Blizzard did kind of go back and forth a little bit and cause some people a mild amount of stress and frustration, it is my polite request that we receive a title along with our Feat of Strength for Shen'dralar rep. That would be nice, and all those hours and gold spent that future "Insane's" won't have to go through wouldn't sting at all.