Jan 7th 2012 2:23PM I have some that are male and some that are female. Being a fan of Warhammer 40k, I stick with the Rule of Cool; if it looks neat, play it. I use to be uncomfortable playing the opposite gender in many games, especially in Pathfinder, but one of the players in our gaming group was male, played a female, and did an awesome job with making them believable and fun. Since then, I created a female half-elf merchant wizard, and she quickly became my favorite character ever. Since then, I haven't had any problem with playing either gender in any rpg or video game.
A word to the wise: a game is there to have fun with, and the game itself doesn't care how you play.
Dec 13th 2011 1:32PM Movie Trailer music; i.e. Two Steps from Hell, Immediate, Audiomachine, Epic, City of the Fallen, etc.
Oct 22nd 2011 4:10PM I am actually looking forward to this expansion.
To be honest, I was getting tired of the "Whole world's in peril by a dark force blah blah" thing. Even other fantasy worlds have periods in their history where there were minor confrontations happening that the various factions took interest in. Can they make this exciting for the player base? That depends. From what I've seen in the blogs and videos is that the Dev team is adding more material for the casual group to enjoy. The serious players might still have decent pvp and raid content, but I think that's going to be hard to balance it between both.
What players seem to forget is that Blizzard is a business; a majority of the crowd has spoken about wanting Pandaren and more casual stuff to do, and so they will do so to keep as many players in as possible. They want to make as many players happy to keep as much money coming in as they can, and that's just the facts and not a stupid move. It may be stupid from keeping the game the way YOU envisioned it, but YOU are not the center of their funds; everybody else is.
Jun 19th 2011 11:51AM As fun as Cataclysm is, the "feeling" is just not there anymore. The best way I could describe it is how when you're a kid and you go to those Mom & Pop general stores, and now you go to Walmart. Hard to describe, but I hope people get what I'm trying to say.
May 20th 2011 5:39PM For me it has been druids. To me the big turn off for them is the fact that i get all of that neat looking gear, but I don't see it in combat since i'm some sort of form (except for resto, but I'm still use to the old days of seeing trees). I can't help it; i like aesthetics.
Dec 29th 2010 4:46PM Q: Rumors are going around that the Emerald Dream would be a possible conflict for an expansion to be built around. If something bad happens in the Emerald Dream, how does that affect azeroth?
Dec 14th 2010 12:25PM The WoW dev team will incarnate themselves into the game, and will be in an intergalactic castle that is the headquarters of all the plotting, including controlling the Old Gods to do their bidding. The first floor will be an imitation of the old Barrens where their will be 1000 level 6 npcs cracking Chuck Norris and Batman jokes, only to face against the first two bosses that controlled that region: Nuck Chorris and Ruse Bwayne, but we will have Harrison Jones and Harris Pilton to help us defeat them!
Dec 7th 2010 4:51PM I like cookies and juice
Oct 15th 2010 2:28PM Even though this class isn't from the Warcraft universe, I would love to see an Artificer from the D&D realm be playable. A summoning arcane healer would be interesting to play with, but I also like the flavor of it all. One tree dedicated to your summons, one dedicated to pure healing, and another tree for some damage (I'm thinking lots of lightning!) Clockwork minions ahoy!
Oct 3rd 2010 12:50PM With the changes to how stats work and the whole reworking of Azeroth, when we go to Outlands at level 58, will the gear change still be as dramatic as it is today? or will it be a smoother transition?