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  • Duckaholica
  • Member Since Aug 20th, 2008

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Guildwatch: System error beep bop {WoW}

Jun 25th 2009 1:23PM You know, I can find the guy's reaction amusing while still being on the side of a raid leader. Over in Pox we basically have a rule regarding behaviour. As soon as someone is uncomfortable with a certain sort of behaviour, it stops. So sometimes we can be a very ribald bunch, because everyone is comfortable with that sort of humour, and other times we're not quite as obscene because we have minors or people who aren't comfortable with that sort of humour present.

As a raid leader, I can get annoyed very quickly. It's like herding cats. And if someone in my raid was tbagging me while I was waiting for a rez or something like that, I'd probably ask him to stop also. I find the act a bit disgusting personally - at least what is represents. (I have been known to do it to people when on my druid though, so I guess I can be a bit hypocritical. It doesn't count coming from a cat!)

That said, the offender's response was hilarious. I probably would have laughed, and then said 'okay, seriously. Quit now.' Would I have booted him? Depends on if I had someone present to take his place. But you can't really come down on the raid leader for not having a sense of humour, because he probably does. It probably just doesn't include having balls in his mouth.

WoW Moviewatch: Jesse Cox Voice Actor Video Demo {WoW}

Jun 22nd 2009 11:46PM I thought the elven voices were exceptionally well done =)

Class Q&A: Mage {WoW}

Jun 19th 2009 12:26PM My first "real" class was a mage. Sure, I had a warrior and a hunter but I never really understood them. The first one I ever understood was the mage. And unfortunately, being a mage lately has made me really sad :/ So does this Q&A.

I'll state this first - the mage class isn't inherently broken, but IMO we're all glass, and very little cannon. A few small changes could really, really fix this though, and I don't think they'd be terribly unbalancing changes. Like everyone else, there's three things that come to my mind immediately:

Fix Evocation
Get rid of dampen/amplify or change it to be 'useful'
Frost for PvE please

But I'll add:

Fix kiting skills (nova, slow)

I play Arcane but I prefer frost. I hate PvPing, I just really like Frost overall. I remember when we reached TK and A'lar and for once my DPS wasn't 'subpar.' It was great. And then all the others went frost too and I was sad. >_>

Blink itself isn't broken. Anyone who says it is plainly doesn't understand programming. Think of tossing a bouncyball - sometimes it will hit a corner or a slightly raised edge on the ground or something and it bounces backwards. That's what happens when blink hits an 'edge' of terrain - it throws us backwards. The only way to fix that is to "smooth" out the terrain. I've understood this to be the problem for the two years I've played the mage, even before it was "confirmed." I don't see why others have difficulty understanding that, but then again, maybe they haven't ever gotten 'caught' on a set of stairs, a post, a fence or a treetop in game before. I do always, but probably because I fly like I'm drunk.

What really pisses me off the most about being a mage is how we have all these talents and spells to make us survive...except they don't work. Slow never, ever works on an elite. How are we supposed to kite a mob that runs faster than us, especially when we have to stop and cast things? And what about counterspell? It never counters spells on anything that can really kill us. Frost nova...same QQ there. Ever try nova'ing a creature in place?

Mana shield needs a reworking. We need a shield that doesn't drain mana, or as much mana, simply because a mage with no mana and full hit points is still a pretty dead mage.

I am thrilled with the invisibility changes that are upcoming, but like others wish there was an aggro dump that didn't require invisibility. And let's face it - unlike fade or soulshatter, it isn't INSTANT, which means if you're not paying attention to threat and something is coming to punch you in the face, it's too late. You don't get the sweet deal that those classes get.

Ultimately, my mage has turned into a farming character. I play my paladin and my priest and my hunter because they actually are useful to a raid for something besides a table and an intellect buff. It's frustrating because I used to love raiding with her, but now am just bored with her and her ineffectiveness.

Sorry about the long post. I rarely post, and had too much to say I guess.

What they really meant by "bring the player, not the class" {WoW}

Mar 4th 2009 1:46PM Yes?

I have a raid group for ten mans that has no shadow priest - all our priests are needed for healing. We have a paladin - who cannot be ret as they are needed as a tank. We sometimes have a shaman who can drop a mana totem, sometimes. Our hunters aren't a regular contribution to the team either.

We are very melee heavy. Death Knights, Warriors. Overall, we are lucky to have three ranged dps. Replenishment is always something the healers are desperately craving on fights because we have no mana return and our group is very new to raiding and are a bit low on DPS still - meaning long fights.

We went up against the first boss in construct and it took us three attempts to get him down simply because the healers were OOM. One of them went and respecced to a holy priest crit build so she could have a lot of free heals and it made a humongous difference.

Without being able to use more than one mana potion per fight, and with the decreased mana regen outside of casting, the removal of a mana regeneration skill for priests - we are going to be BONED by the lack of replenishment and it really, really irritates me that our progression is going to be ground down by that.

We aren't hardcore raiders - we just dabble - but the idea of homogenizing skills and abilities was to make it easier for the 'casuals'. Well - it's made it harder for us.

Ask a Lore Nerd: The heads and tails of the Horde {WoW}

Nov 30th 2008 5:38PM Actually, in reply to Shanic, you're kinda on mark but a little bit off.

The Silver Covenant are the Queldorei/High Elves that remained loyal to the Alliance, whereas the Sindorei were loyal to the Alliance until Gariwhatever basically tried to turn them into fodder and split.

The big two reasons the SC hate the BE:

1. Demonic/Fel energy. The SC does not, the BEs do. The SC thinks the BEs are corrupted, and I suppose to a certain extent...they are.

2. Sylvanas. The leader of the SC is Sylvanas younger sister. What her sister has become is a painful reminder of the past...and an abomination. When Silvermoon was surrounded by Horde, the Alliance abandoned them (mostly because the Alliance was a bit shattered and stuff, but that's irrelevant..). The BEs were going to be overwhelmed by the scourge, but Sylvanas and her soldiers came in and basically beat back the scourge. That's why they have Forsaken in Tranquillien.

It is due to Sylvanas that the BEs are part of the Horde, and ergo the BEs now fight with the enemy of the High Elves (trolls, orcs)...

Lots of hate there, but it makes me sad to see it. Poor Sylvanas :(

Celebrate Thanksgiving by slaughtering turkeys {WoW}

Nov 28th 2008 10:12AM Until you kill the Turkey Onslaught after you gain the achievement, the animals will be hostile to you. My boyfriend and I did this - he did it first (was funny to watch him chase them down, silly pally), but his turkey army didn't come to kill him and everything remained hostile. I ran around casting holy nova and allasudden this army of like 50 turkeys came after me. Vanth nearly died laughing and I holy nova'd them and all the neutrals became unhostile again.

When Vanth logged out and back in later that night, he got attacked by a turkey in Dalaran. I've heard of people getting attacked by turkeys wherever they log back in - Org, Silvermoon, UC, etc. I expect when I log my mage on she will be under attack too ^_^

That sinking sensation {WoW}

Nov 20th 2008 11:33PM I don't know, ALL the orcs/Horde seem to be....really, really angry.

Phasing is very neat though!

Is Wrath too easy? {WoW}

Nov 20th 2008 8:40PM I have perspective I'd like to think.
My priest is in one of the best raiding guilds in the game. Until the 3.0 nerf hit we were the furthest in Sunwell, stuck on Muru.

Alternately, I have a belf hunter who levelled herself from 63-68 in Vanilla WoW, fighting the scourge invasion and doing WPL/EPL quests.

Thie's got T6/SWP gear and I'm so BORED with this game. It is beautiful, mind you, but I haven't seen much of a challenge yet.

Maet's got early 60's gear, and I'm so BORED with this game. It's beautiful, mind you, but I haven't seen much of a challenge yet.

See a trend here? I'm disappointed - this whole thing has been mutilated with a nerf bat. I'm not against Blizz making things easier for the 'casual' players because I used to be one of those but I'd like them to make the game have a vestige of a challenge. Otherwise, once we hit 80, do the one will want to play, they'll be bored.

Arcane Brilliance: A pre-Wrath Mage primer part 2 {WoW}

Nov 8th 2008 5:50PM I haven't played my mage in serious since I started raiding as a holy priest. I find DPS very boring. You're making it sound very exciting again and I think I am excited about playing Shryn again. Thank you =)

(Even if you are a moron, you're my favourite moron atm =) )

Cooldown possibly coming to CoH, Wild Growth {WoW}

Nov 8th 2008 1:08PM Aaagh. When I was looking to join a raiding guild as a CoH priest, do you know what I heard?

"Resto Shaman or go home"

My group healing was weak and lame compared to the power of the shaman's healing lazrs. It was frustrating and finally someone took me in, but only because they needed another mass dispel. When they could, they would pack the raid with shamans and have me sitting out.

I never want those days to return. And I feel sorry for the other healers also because I don't want to be the class that makes people go "CoH Priest or go home" either.

I think putting a cooldown of six bloody seconds on the spell would be lame. I don't mind a cool down, but six seconds is an eternity. If I had to go CoH-Flash-Renew hey, I could be okay with that. But if I have to go CoH-GH-GH-GH-GH-GH-GH well, honestly, that's too long. The cooldown on CoH should be comparable to the cast time on a chain heal for a shaman imo.