Mar 8th 2012 9:45AM With the changes I don't see the point of expertise; It just seems like another hit stat you need wowreforge.com to optimize properly. I think they could just set the hit cap to 15% (for bosses) for all classes, and make expertise only go against parry, not dodge first then parry after 7.5%. The only problem I see might be pvp and dodge. I hope our pets won't be parried and blocked since we'll never stack expertise to reduce parries and block for them.
Hopefully they can also make secondary stats closer to primary stats (agility) so gemming and other stats becomes more interesting again.
Dec 31st 2011 2:59PM This is awesome. The only item I think is more awesome is the spectral tiger. Can I have this, pretty please?
Dec 31st 2011 2:56PM Can I have one, pretty please?
Dec 22nd 2011 7:05PM Can I have one pretty please?
Dec 22nd 2011 12:43PM I'm looking forward to the new player talent trees in MoP, but I'm not sure the talents for pets have to be similar hard choices; The talents could also be used for customizing the pet instead of choosing a tenacity/cunning/ferocity spec, but both works for me as long as we get pets that can tank and pets that can dps. I'd argue that Great Stamina or Natural Armor is only interesting for a tanking pet, for raiding stamina is the right answer every time, unless our pet's are going to tank in raids/dungeons. Heart of the Phoenix or Cower is a better one for dps, but for tanking I'd go with cower almost every time.
Using talents for choosing which buff to bring would improve choice and letting BM choose from a final tier or two to get an exotic buff and/or more tanking/dps would be nice.
Dec 22nd 2011 10:21AM I'd love to talent my pet into either a tanking, ferocity or dps pet regardless of current family in Cataclysm. Talents could be a way to do this, but then I'd like to choose all/most survival talents and not be forced to choose between dps talents for tank pet and vice versa, so Shark Attack or Spider Bite and Great Stamina or Natural Armor and Taunt or Revengeance are bad options. Others are good suggestions. Mauled or Fire Breathing is a nice choice between aoe or multiple target tanking/damage options and an increased single target damage talent would fill in nicely there.
Alternatively pet talents could be to choose which buff the pet brings instead of tying that to family, and let BM hunters get access to a top tier that gives an exotic buffs and let all hunters tame the (currently) exotic pets. I want a Loque'nahak but don't like BM much.
Dec 20th 2011 4:38AM Can I have one pretty please?
Dec 19th 2011 8:30AM Can I have one pretty please?
Dec 15th 2011 10:07AM Here goes hoping.
Jan 6th 2011 8:45AM I don't think the rating needed for each point of hit or crit will change with later tiers, but rather we'll need more hit to be hit capped. And we'll get reduced crit chance, more than the 4.8%? we're currently suffering against bosses. So the relative value or hit and crit rating will not change much against haste rating.