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  • ThunderZtorm
  • Member Since Aug 31st, 2008

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Blood Pact: Look at me! I'm Illidan! {WoW}

Mar 23rd 2009 10:14PM 2.2k? How odd, that's what I did in heroics as a freshly dinged 80 as meta/ruin..

There's a lot of tricks to using meta, imo, and with 3.1 coming up, it definetly looks like meta/ruin is going to be a very, very interesting build for even the best of the best.

Voidwalker raid tanking going away {WoW}

Feb 17th 2009 2:41AM rowg said...

I completely agree with Scott. Warlocks have been overpowered since the launch of the game, dot dot dot fear lol. All that aside, there is no reason a pet should EVER be able to tank any boss to the point of not bringing a real tanking class, especially being the absolute best way to do the encounter in the game!

Fantastic, now every single guild in the game is going to start using Voidwalkers to lolezmode what was supposed to be the hardest encounter in the game.

I can't wait till they finally nerf these warlocks. Hopefully they axe the health, 90k, wtf? Yeah blizz, I'm really going to be able to kill a pet with 90k health in the arena, that's totally fair, I mean a lock with 50k and pet with 90k health and 30% damage mitigation using some op drain life on me isn't going to give them more than enough time to just sit there drain tanking me?

I will never cease to be amazed at the catering to warlocks.

--------------------------------

What a fail comment. Seriously. Warlocks OP since launch, your ignorance is shocking. Warlocks were the ultimate free HK from launch until we got death coil. At that point we actually had a decent chance of winning a 1on1. You say "dotdotdot fear", I say "trinket, will, human racial, serker rage and all the other things that make you immune to fear". What, exactly is the OP in fear?

And yeah, every single warlock in the game will have the energy and time to farm all the right items, do PvP for the full hateful set, grind old content for void star talisman and ofc know exactly how to spec to make this possible. Please, get a grip and start talking reality instead of assuming things you clearly haven't got the slightest clue about.

You want warlocks nerfed? What the heck is wrong with you? We've BEEN nerfed. We're an average DPS class in PvE and we're pretty much an easykill in PvP, especially for any melee. How much worse do we need to be before you realize that THIS IS NOT TBC?

Warlocks with 50k hp? Pets with 90k? Excuse me kid, but not a lot of PvP is done with full raid buffs and a retarded spec focused solely on buffing a voidwalker/keeping it alive. Actually, I'd wager that just about 10 warlocks have even HAD this..

Drain life OP? Oh please for the love of god go get a spine. Yes, a channeled spell that needs to run for full duration to give more hp than it takes mana is so clearly OP. It sure as heck can't be interrupted by anyone with a brain.


Please, mr rowg. Before you claim something as truth, you should follow these two simple rules:
1. Research, so you actually know what you're talking about.
2. Be right, and have proof that you are indeed right.

As it is, you're just embarrasing yourself, showing that you can't even beat a warlock in lvl 80 PvP. That only tells me that you're a horrible horrible player since my average life expectancy vs a melee class in PvP is roughly 5 seconds.

Please give me something to grind {WoW}

Feb 15th 2009 11:56PM Wrath is in no way catering to the raiders. For my guild, the only challenge was Sartharion with 3 drakes, which we recently killed off. My server is a pretty average server, and we now have 8 guilds who've cleared all content including sarth3.

There's no rep in raids whatsoever, and the difficulty level doesn't really encourge re-runs. I fully expect to be very bored of Naxx before Ulduar comes out.

Wrath is, in every way, the most casual-oriented WoW yet.

Hi, my name is mandy* {WoW}

Dec 20th 2008 1:14AM Strange discussion, this one. Dunno if it's an American issue alone, from a European's point of view there's really no problems.. Seems to me the whole "omg words hurt" issue is American at heart. At least I don't get it, how can random words from a complete stranger ever hurt you? If some dude came up to me on the street and told me I was gay or whatever he'd consider an insult, I wouldn't even react. I mean, he doesn't know me, I don't know him, why should it ever bother me what he says? :o

Sure, people will say stuff others may consider rude, but the context is what matters, really. I mean, I act very differently grouped with RL mates or guildies or even in a pug where I know one of the others than I do in a totally random pug.

Now, had it been generally annoying behaviour, like bodypulling, ninjalooting or something that actually is a problem, I could understand it. But a sexual joke? Isn't that going a little over the top - especially generalizing in such a way that everyone who's ever told a joke that could somehow be considered innuendo (we've no idea what the joke was, after all) is a bad, bad person. I'd say that constitutes about 99% of all humans on the planet then.

Ask a Lore Nerd: What's coming our way? {WoW}

Nov 10th 2008 4:18AM Iä! Iä! C'thun fthaghan? :P

(If you don't get the reference, read more classic horror) :)

Forum post of the day: They know their lore {WoW}

Nov 7th 2008 11:11AM I once saw an early draft of the WoW business plan - it seemed very real, especially considering that it was published way before TBC and pretty accurately described the additions in it, as well as the death knight and wrath as the second expansion. Unfortunately I can't remember the address anymore, but anyway:

Based on that paper, the order was something like:

WoW
TBC
Wrath
Emerald Dream
Maelstrom (including Undermine, with Aszhara as final boss)
"Hell" - the final battle with Sargeras at level 110.

Nothing more was in the paper, so I'm guessing that Sargeras is the final boss of WoW before they release their nextgen MMO (which may very well be WoW2) :P

I'm not 100% sure about whether ED or Mael was first after Wrath tho, and of course their plans may very well have changed since then based on the massive success of the game.

Skill Mastery: Mirror Image {WoW}

Sep 9th 2008 9:29PM Finally? Yet another mage who either never played pre-TBC or has the ultimate selective memory..

You had your two years of awesomeness. TBC was warlock time - and everything looks like wrath will be hunter's turn.

Skill Mastery: Mirror Image {WoW}

Sep 9th 2008 9:26PM Blerh, you're talking PvP, an area I don't care about at all. I'm a raider, and I'd be more than happy to see BGs and arenas get removed completely from the game.

Did you not play WoW pre-TBC? You know, the time where mages were the absolute crowned kings of DPS, way, way, way ahead of everyone else when it came to damage? That time may have been quite fun for mages - for the rest of us, especially warlocks, it was hell. I don't want to return to that state - and that spell, combined with all the other changes, is going to do that unless Bliz is radically changing raid encounters which I highly doubt they are.
How many encounters are based on burst damage? Shall we say more than 50%, sounds fair enough based on enrage timers etc. What raid leader with a brain would ever bring a warlock when a mage can do double the burst DPS? Sure, you needed a buff, but combined with the massive nerfs we warlocks have gotten so far, this is over the top.

Yeah, "class description" on WoW website says mages are good DPSers. But hey, try looking at the warlock description. We're apparently masters of dots (when we aren't hitting the debuff limit or raiding endgame), have powerful demons (haha) and are generally the ultimate debuffers (although not a single one of our debuffs is the best choice anymore), so guess where you can put that class description page? Yep, on the big list of vastly outdated information.

Skill Mastery: Mirror Image {WoW}

Sep 8th 2008 6:47PM Oh please.

Why, exactly, are mages "supposed to be the DPS kings"? Have you even considered the balance issues to that simple statement?

Mages were never meant to be 30% ahead of everybody else in DPS like they were in vanilla. They fixed that at TBC release, and your tears haven't stopped flooding any and all WoW forums since. Get a grip, accept that in order to create an enjoyable MMO, DPS (mages, warlocks, hunters, rogues) needs to have a relatively equal potential DPS output. The ONLY ones who needs to be a bit lower than pure DPS are the hybrids (fury wars, ret pallys, moonkins, dk dpsers).

Please, if you can't see those numbers are foolish, the mage community is worse off than it looks on the official forums - and that's saying a lot.

Skill Mastery: Mirror Image {WoW}

Sep 8th 2008 6:40PM Poetic Justice, eh?

Have you already completely forgotten about the time from vanilla release to TBC release were mages were insanely OP in PvE? Or is that selective memory?

Poetic justice, please...