Sep 15th 2009 6:30PM Re: raid buffs/debuffs
Shadow priests bring NOTHING to a raid that cannot be done by other classes. Other classes that are more blessed by Blizzard. The hit debuff is also brought by Boomkin, which have an incredible 3 button rotation with simple nukes that don't run on cooldowns. Replenishment, which was recently nerfed to the ground, more easily brought to a raid by Ret Paladins or Surv Hunters. All three classes are currently able to out DPS a Shadow Priest, provided similar gear and player skill.
Sep 15th 2009 6:23PM Shadow priest scaling in WotLK has been an issue since Naxx. Taking Patchwreck as an example, my guilds locks/mages could pull 6-7k while I'm running along like the fat kid barely touching 4.
Sure, any fight with more than 3 adds, I'm your man with Mind Sear at hand. But, single target, here I am with 2pc T9 and 2pc T8, gemmed and enchanted to the teeth, running multiple addons to squeeze every last bit of DPS out of every global cooldown. And I get to mark the point between serious players and LOLDPS that needs some L2P time. Other classes get simple rotations, I have to run a mod just to tell me when the debuffs on the mob are there to increase my Shadow Word:Pain damage. I run Quartz with a custom texture to show when I can clip Mind Flay without losing DPS.
To do well, Shadow Priests have to do more, every fight, compared to just about everyone.
Sep 3rd 2009 7:09PM And I've noticed a rash of Gbanks getting stolen. About 2 or 3 times a week, I am seeing gibberish named level 1s selling Uld BoEs and Crusader Orbs in /2.
Sep 3rd 2009 7:06PM There's an easy way to check if someone is using an authenticator.
"Give me your password"
Feb 24th 2009 6:34AM Ya, was just screwing around, really. Did the Disc tree first, adding and taking away stuff. In any case, not taking Meditation is bad.
Feb 24th 2009 3:40AM You will still have Meditation in a PvE Shadow build.
Sep 2nd 2008 7:09PM I agree there is *some* over reaction. But, Blizzard puts forward something to indicate they know and are working on it. I will go ahead and point out they have stripped everything away from the class. Not only that, but they indicated there would be "tweaks" back on 08/18/08. Since then there has been the nerf from the raid debuff change. And crit for Mind Flay(which was just posted today).
Sep 2nd 2008 6:59PM PvErs are talking, take the PvP to the kiddie table.
PvP follows the PvE game. Shadow PvP has gotten some nice buffs from what Blizz has shown. Also, you seem to be missing the fact that planning on the 3% to hit from Misery means that you will be under the cap for anything that does not already have one of your DoTs on it. Which in turn lowers the chance of GETTING one of your DoTs on it.
Sep 2nd 2008 6:54PM You are wrong there. Misery as a 5% increase in spelldamage taken is the best scaling ability a Shadow priests has, bar none. The removal of it just cuts a Shadow Priest's DPS by another 5%, with the reduction of VT returns on top of the Shadow Priest nerfs from TBC, we're left with nothing worth bringing as things stand right now.
On a lighter note. There is a Blue post on the Beta forums about giving Mind Flay a chance to crit. Because Mind Flay damage is a valuable part of my rotation and the spell damage coefficient is AMAZING. Wait, I just Flay while things are on Cool down. And the Coeff is 0.49 :-/ and I can only crit for a maximum of 150% of the normal damage. Oh well, it will make it into an exact copy of Arcane Missles and you always see Mages spamming Arcane Missles in raids! Right? I mean.... -_-