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  • BladedDingo
  • Member Since Sep 1st, 2008

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Recent Comments:

Hyperspace Beacon: Star Wars zombies {Massively}

Jan 17th 2012 3:27PM It makes sense to force you into pvp if you help someone who is also flagged. Prevents people from attacking and being healed by a non flagged player.

Same as wow. Ressing buffing or healing a pvp flagged target assumes you are helping and flags you too.

I have an issue with the other faction flagging themselves and standing in my companions aoe when Im attacking mobs.

I got ranked in a non pvp area by 4 with because they stood in my companions aoe while flagged which in turn flagged me.

That palette is fully operational: Jeff Dobson opens up about SWTOR's artistic side {Massively}

Jan 17th 2012 10:45AM @BigAndShiny
really? You complain about kings and castles? Where the yell do you think PRINCESS leia and her father, the KING lived exactly?

also... The force = magic and jedi are nothing but space wizards.

There are dragons living on atone, even magical force using space dragons.

Star wars has always been a thinly veiled fantasy world... In space.

Patch 4.3: Point conversion sell-back policy {WoW}

Nov 9th 2011 8:03PM Wait.. I dont understand... Were people buying items, say a chest for 2200 valor, then after the patch is released and valor is reset to zero, they hen return the item for full valor and instantly have 2200 valor points?

Thats crafty...

Spiritual Guidance: Shadow priest Pandaren and the new MoP talent tree {WoW}

Oct 26th 2011 9:09PM Im looking forward to these changes. I yate having to re-spec into must have cookie cutter builds to stay competetive. Now everyone will have the same potential to heal or damage regardless of talent selection, only skill and awareness will seperate the good from the bad. Taking away the bloated pseudo choice and giving us actual, fun choices will be awesome.

I played around with the talent calculstor on wowhead and had fun deciding what would be the most fun or coolest talent rather then thinking... Which talents will make my heal hit bigger.

I think blizz nailed talents this time around and further tweaking will only make it better.

SWTOR's Damion Schubert pulls some ideas off the Wall of Crazy {Massively}

Sep 21st 2011 2:37AM What this news means to me, is that the developers have the major things worked out, so now they have time to start working on the smaller things.

yes, A "dressing Room" is a feature that most, if not all games have, but it's unnecessary to have.

Marks for instances and raids while many games have them, is not a required feature, especially for a launch feature, who's going to be needing them in the first few weeks after launch anyway?

I think this is reassuring to know that they are taking smaller, simpler ideas off their to-do list and implementing them. if they can focus on these small items, that means they have the time to do it.

Whats more important to the community, The ability to see a preview of your armor or put a mark over a mobs head, or knowing that your client isn't crashing every 5 minutes?

I'llt take a stable client and wait a few weeks for "industry standard" features and know that I can level and experiance the game for a while before I start worrying about how pretty I look with those new robes and matching sandles.

Breakfast Topic: What was your moment of awe in WoW? {WoW}

Sep 9th 2011 11:43AM My first character that I leveled was a Night Elf Hunter, and I was really impressed with the art and the feel of the Night Elf starting zones, the wisps that were floating around, the calming music, seeing the ancients roaming around towns and Darnassus.

The entire thing was just amazing to me since I had played WC3 everything I was familiar with was there and it really connected the two games for me.

But I was even MORE impressed when I took the boat to Auberdine and could see the "island" I was just one and realized it was a giant tree stump in the ocean, then as a I completed quests there and followed the road in Ashenvale, saw the giant trees everywhere, the world seemed to go on forever and with no loading screens between the worlds.

I've loved the Night Elf zones ever since.

BioWare confirms no SWTOR beta this weekend {Massively}

Sep 7th 2011 11:47PM @TxRedcoat
Yes, you are correct. Early Access does not automatically include Beta. It means that when the game launches, you get to play a week or two before people who didn't pre-order.

A beta is NOT a free pass to play the game, it's MENT to be a forum for players to test the content, hence the TEST part of BETA TEST.

A true beta participant will use the client to report bugs, typo's, animation clipping, sound files not working etc etc and pass that onto the developer to fix those bugs so you can enjoy your early access before the plebs flood the servers.

far too many people will get into a beta, see the unfinished content and then rip on the developer for producing a shitty game.

getting into a beta is way for you to help better the game, not whine cause you can't run around with lightsabers and pew pew some rancors then fly away in your pimped out space ship.

Tom Chilton suggests Mists of Pandaria "wildly overhyped" {WoW}

Aug 31st 2011 7:52PM Maybe mist of.pandaria mean we are just going to pandaria. Doesnt mean the pandra are still there. Maybe they left en masse, or got wiped out in the cataclysm and we're just not re-discovering their homeland.

World of Wardrobe: Gathering tier 1, page 2 {WoW}

Aug 25th 2011 6:54PM Damn. Bone should say none. I was doing so good not making any typos on my phone.

World of Wardrobe: Gathering tier 1, page 2 {WoW}

Aug 25th 2011 6:51PM Myself (shadow priest) and a guildy (rogue) cleared mc last night in under a half hour sadly bone of my tier 1 dropped.