Jun 22nd 2011 2:31PM I thoroughly enjoy reading all of your thoughts, hyperion included. I will also trust these three vetted, intelligent purveyors of Prot Paladin information any day over your incoherent rambling, hyperion.
Good day to you, sir.
Jun 16th 2011 9:03AM Haste still affects our three DoTs and MF. It may be slightly less valuable with a 12% nerf to our DoTs, but our DoTs will still be strong enough to benefit from Haste so I don't see a drastic change in gear philosophy. I've been edging Mastery higher than Crit lately to try and see how much it'll improve my output, so this will put me pretty squarely where I think we need to be.
This is likely to put a little more emphasis on hit/spirit though.
May 24th 2011 9:18AM To be fair, the Shadowfiend minor glyph can be useful in PvP where the greater mana return from letting him live is more dangerous than trying to kill him off, though most will just CC the fiend anyhow to avoid both outcomes.
And the Glyph of Fading is also useful both in PvP and PvE. Mana matters, and combined with the Glyph of Fade, the Shadow talent Phantasm to remove snares on Fade, and potential mana concerns, I'd say Priests have a few choices for minor glyphs. Certainly we fare better than most however.
Apr 7th 2011 9:51AM @ENOUGH!
I agree. The LFD tool was great to let people do their thing but it ruined a social aspect of this game and is hasn't returned. This is a band-aid and a badly planned motivational tool that I'm not looking forward to.
Apr 6th 2011 9:58AM Two schools of thought really. For Blood DKs, Mastery is a very great stat because of the Blood Shield mechanic, enough that it can rival avoidance stats. I don't know the rating conversions, but since both Mastery and Parry+Dodge provide similar benefits when used as a focus for gearing and gemming, either is a viable choice. Really it comes down to what you have for gear and what path you want to take.
Without anything on my part to back this up, it appears EJ and similar sources recommend Mastery, though that is also aimed at higher end tanking in general.
Apr 5th 2011 1:42PM Awesome. I'm annoyed at Friday, yet Tuesday is full of epic win.
Good work on the video, and don't listen to dem trolls!
Apr 1st 2011 2:03PM My priest is also shadow/disc but you could make an argument that holy is a better match. Shadow prioritizes haste to the max, with crit and mastery falling behind by a good margin. Holy looks for haste breakpoints then mastery and has little need for crit. Disc looks for crit then mastery then haste in my experience. If you're building a single set of gear, look for those synergies.
Mar 19th 2011 6:47PM It is quite possible to get into heroics right after dinging 85. Just about all of the useful quest rewards from late Uldum and Twilight Highlands will get you geared up in ~333 and one might also have some JP saved to buy a piece or two upon dinging. With craftable gear available as well, heroics are just a small jump away from that last ding of this xpac... by ilvl of course. Difficulty and knowledge and awareness not included.
Mar 18th 2011 10:15AM It can be tough to find the perspective sometimes, particularly at a younger age when friends seem like the end-all be-all of your life, but the thing is that we have to learn how to think for ourselves and make decisions for ourselves. It shouldn't matter what some of your friends think about the games you play, and eventually many of us realise that.
It can be tough at that age since our friends are sort of chosen for us (based on where we go to school, the activities in which we partake, etc) but the best thing you can do is answer the questions in the article honestly and make an informed, thoughtful, personal decision. Once you get into the habit of doing that, life becomes pretty fun and the whole world opens up to you.
Best of luck!
Mar 17th 2011 10:09AM I raise my eyebrow in suspicion at the responses here. I was not under the impression that DoTs already applied were updated in any way with changes in statistics of a player. The counter-example used is when SW:Pain is refreshed through Mind Flay, but that is a specific refresh and it would take into account your new SP but not Crit, which is also why the NIC linked by Pyro was great for SPriests for a while.
I may be wrong, and please feel free to correct with links to accurate information which shows this.