Jul 23rd 2011 11:21PM @Matrixxxx: I suppose you find appeal in the rehashed Battlefield and Call of Duty games that come out every year or two, however? Games where the biggest changes are usually in regards to graphical tweaks, rather than gameplay.
If you've never played Minecraft then no, of course you won't get the appeal of it by merely looking at it. I'm not saying it's a game for everyone, but I'm certainly saying you shouldn't judge a book by it's cover.
Games are more than their graphics.
Jul 21st 2011 10:18PM Personally, I agree with Drakkenfyre. They're not releasing this as a "beta", they're releasing it as a publicity stunt, which in itself is fairly stupid since actual beta tests garner just as much publicity (possibly more due to being able to play for longer).
All developers worth their salt will do extensive in-house and "private" (aka: closed) alpha and beta testing, this we know, but that pales in comparison to a public sector of testing. No amount of in-house testing can amount to the bugs found when thousands of everyday players find more bugs than your team of ~100.
Sure, you'll find even more bugs in post-release but the idea of betas was originally to make your game have less bugs after release, not to inconvenience your users with bugfixes wherein half of which could've been solved months before.
Jul 19th 2011 3:35PM Regardless of whether what he did was legal it or not (read: it wasn't) this is just one more reason to never use GoDaddy.
Jul 19th 2011 3:31AM @Kimchi Kommando
Some advice for next time: Find a new job before quitting your old one, make sure you actually obtain it and have signed all the necessary contracts before leaving your old one behind completely.
If possible, get proof of the horrible working conditions you and your co-workers were forced to work under, get some other co-workers to help out if necessary and then file a lawsuit.
Is this hard and complicated? Sure it is, but nobody should have to work under those conditions. The first point is mostly to avoid the circumstance you encountered when quitting your job (I had a family member go through the same bullshit), though I'm sure you know that now.
Jul 10th 2011 7:44PM Guess what's next?
Tetris: The Movie.
Then we'll get games based off it. Sometime like, "Tetris: The Movie the Game".
Jul 8th 2011 3:16AM Whilst I don't condone the use of a mod, I understand why some might use it. I'm not a fan of TF2's f2p transition, personally, but I still wouldn't use the mod.
In any case, whilst you could put your blame towards Baker, that seems counter-productive. Sure, he made the mod, but that doesn't mean he's the ones telling server owners to use it and even so, they pay for server rights and are already allowed to kick anyone they please anyway.
Jul 6th 2011 11:21PM These types of games already have little going on for them for me to warrant buying them as-is, but to take away the one good thing about them is pretty stupid.
Most of the content found in games like these aren't worth the price they slap on the box, but when you consider some of the things people create -for- these games then the price can become a little more forgiving. Removing the ability for community-created content just seems so counter-intuitive.
Jul 6th 2011 11:18PM Well that's just great. I suck at chess.
Jul 1st 2011 6:16AM I like the concept; It'd be nice if more games adopted the idea.
Jun 29th 2011 9:32PM @Tempes Magus Can't say I agree with that.
WoW is a grind in some areas, but I've seen worse for games that you've got to pay to play, or where the option is available for those who want it.
The problem here is defining the word "casual" and "hardcore". People have different meanings of the word.