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  • busuan
  • Member Since Sep 4th, 2008

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Know Your Lore: Never to rise again {WoW}

Apr 4th 2012 5:43PM An intrinsic logic within warcraft lore is that no major conflicts can be completely resolved. A major conflict always morphs into something else, or continues in another way. Therefore I don't believe we can say the scourge story is completely over. At least as long as there is the forsaken, there will be the scourge. Hence the story continues. We also observe that the scourge fares reasonably well in game without the command from their king. No matter how the lore says there has to be a Lich King, there is no need for that in game, for now at least. The Lich King as a character was developed throughout warcraft 3 and the major part of WoW as well as an WoW expansion. The next Lich King would be an big embarrassment if Blizzard usher him in as a prominent NPC in 6.0 or 7.0, without sufficient preparation, or overture, in 5.0. At the moment, I just don't see anything like that is happening, as we know with confidence that MoP is not about scourge or lich king. Would Blizzard dedicate a patch for that? Probably. But at most, it would be something like patch 4.1, not nearly sufficient as an introduction to the new lich king. Personally I would rather first see a revamp or polishing of Outland.

Know Your Lore: Never to rise again {WoW}

Apr 4th 2012 2:21PM To Killik:

From my impression of Metzen and Kosak's related answers in Q&A sessions, they appeared quite relived and happy that they concluded the Lich King story very well. And they also seemed indifferent to questions concerning Arthas' body, equipments, his sister and remnants of the scourge, etc. If there's still anything that they really want to develop, it's about the Forsaken, not the Scourge. Although I have as many questions as everyone else, I have to say it is time to flip the page of the Lich King and the Scourge.

Know Your Lore: Never to rise again {WoW}

Apr 4th 2012 2:08PM Canonically, it was the heroes from both Alliance and Horde led by Fordrin that defeated the Lich King. The statue in Dalaran proves it. However, it's just impossible to implement in game. The same thing for unmaking Deathwing.

Know Your Lore: Never to rise again {WoW}

Apr 4th 2012 2:02PM Wow (Blizzard) provided a simple solution to a complex conflict. The Lich King is a uber-complex character. With him being alive (or so to speak), the WoW story could not move on; whenever there was an undead character, players would think about the Lich King. To kill the Lich King was to conclude a story, albeit seemly incomplete. But with Bolvar freezing himself into an ice block and telling us never to return, we know the Lich King is done and the epic story of the scourge has concluded. And most of us can comfortably shift our minds to other interesting developments on Azeroth.
As for those open-ended threads leftover from the Lich King/Scourge story, they are not that important in my opinion. One of them, or some of them might be further developed into something interesting too. But I doubt whether that could be, or even should be a major story as the Lich King.
My point is: sometimes, trying to re-use materials from a perfect story would merely result in ruining that story.

The Dragon Soul -- a post-mortem {WoW}

Mar 30th 2012 6:32PM I have merely two complaints about Dragon Soul, 1) sometimes too big, and 2) always too noisy. Firstly, I understand size matters and a big raid boss looks bad ass. But I don't want to stare at and click that literally big, bad ass (Morchok) during the fight. I understand Ultraxion has to be that much big in size, but the encounter makes me feel like a dish on his dinner table; I can see his jaw and chest and have difficulty seeing his wings or claws. Deathwing is of course huge. But attacking his fingers/toes/tentacles makes me feel like a sculptor or miner at best, while I know the 3 Aspects plus 1 are yelling, taunting and attacking Deathwing's head (or something like that). Secondly, boss' (as well as trash mob's) sounds are mostly melted together with players'. I don't know if all the sounds, voices and music could be distinguished on a 7.1 system. Certainly I cannot hear them clearly on my 2.1. In the worst scenario when all players have to stack up, all I could hear is white noise.

Mists of Pandaria Beta: Watch the Horde intro to Pandaria {WoW}

Mar 29th 2012 2:04PM Taylor's promotion was so fast...

Know Your Lore: The hour of the king {WoW}

Mar 28th 2012 2:22PM I am afraid that Varian always wanted to follow Anduin Lothar's path subconsciously, to grow into a great warrior and to fall in an epic battle. What kept him from that path was his wife, Bolvar and his son. As Anduin is himself almost a man at last, all of Varian's strings can now be severed. The King would finally seek out Garrosh, the new ultimate orcish nemesis of human kind, for an epic duel, hoping to die in the battle and re-unite with Lothar in heaven.

Know Your Lore: The undead, part 3 -- the cold, bleak future {WoW}

Mar 21st 2012 5:42PM There's no hope in eradicating the undead. We killed Ras Frostwhisper over and over again, knowing he was to return to the same spot. But we wanted that, didn't we? The dead want to leave Azeroth, as much as we want them to stay. The combined will of the dead and the living created the undead.

The Queue: RIP Moebius {WoW}

Mar 11th 2012 8:18PM Someone said whoever ventured into the Veiled sea never came back...
If Pandaria was a place the Titans (presumably) didn't want to put into the record accessible to their servants (the Watchers), logically, it should not be the only one. Not even the Aspects knew everything about Azeroth and the Titans' plans. For all we know, the Dragonflights could have failed their Duty. Would the Titans not have prepared for such a possibility? For example, to pair up Kalimdor, Land of Eternal Starlight, with a continent of "Eternal Sunlight". A Heaven (I know), on the other side of the planet, where all souls and spirits (except Arthas) reside, and where the spiritual healers are from. They are up to sometjing: when "plan Kalimdor" fails, "plan Sunlight" shall initiate.

Know Your Lore: Cataclysm's end {WoW}

Dec 5th 2011 1:36PM Why is everyone saying Sargeras mad? Why is everyone claiming the Burning Legion evil?
Before Sargeras, the demons, pit lords and dead lords alike, were wandering about the Twisting Nether, infesting well-ordered titan worlds, and ruining their great plans. It was Sargeras who organized the demons and imbued them with grand purposes. His act in essence has created an Order, the Burning Legion as a perfectly-organized demonic army, albeit being the opposite of his fellow Titans' ideal. If the Light side of Cosmos is to become ordered, so shall its Dark side, for we are seeing what the reign of chaos would be like. (I would be surprised if Sargeras is the only dark Titan ever existed.)
Remember Lord Kazzak's yelling? What if he is merely narrating inevitable fate of Azeroth of different views? "All mortals will perish!" and "All life must be eradicated!" of Deathwing, "The Legion will conquer all!" of Sargeras, "The universe will be remade." of the Old Gods and Titans, Sargeras and ourselves. And "The Legion... will never... fall." is nothing more or less than the Fact.
As said by a member of the Burning Legion, "Demon is evil" is a big misunderstanding.