Nov 23rd 2009 10:25AM *ping*
Nov 13th 2008 4:37AM *boing*
Nov 9th 2008 4:08AM *pling*
Oct 5th 2008 2:13AM Oh, and FWIW I reckon the most difficult position from which to lead a raid is the tank. You can't see much from where you are, and a momentary lapse of attention to the tanking will frequently cause a wipe.
Pretty much anybody else can do it; healers already have an overview of health bars and will usually have a better understanding of raid dynamics than the dps do, but have a tendancy not to look "out the window" at the game world;
Melee dps have (some) time to spare but, like the tanks, can't see anything; ranged dps have time and can see, which is nice ;-)
Oct 5th 2008 2:10AM My biggest tip: don't interfere. If you are with an established raiding group, they will mostly know what to do. Don't tell them unless you need something to change. It slows people down, it annoys people, and it adds extra stress. The best raids run themselves :-)
(plus, there's an old adage that once you give an order for something once, you have to give an order for that thing every time. If you have raiders with initiative, it's much easier to stop them using it than to get them to start again)
Sep 26th 2008 3:04AM Re riptide, there have been plenty of times when the abilities have been released and the sounds and pretties have followed later.
Having this said about an actual ability is more disturbing.
Remember that the gold is not the deadline, though; there's nothing to stop them releasing a minor patch on the day that the expansion launches.