May 8th 2009 2:06PM Have you tried stacking ArP with mace spec yet Matt? It's pretty crazy. I got ironsoul the other day and tried stacking a much as I could. Getting 7.5k mortal strikes in raids when Grim Toll procs is pretty cool to see.
I have like 28% from gear, 25% from mace spec/battle stance and when Grim Toll procs it adds another 49%. It's actually pretty effective in PVP too versus Palys DKs and bears.
Apr 21st 2009 12:32PM I just like blue mounts. Second favorite color of mount being black. After the droprate change I ran it twice before getting it lol. I salute people who it didn't come so easy for.
Apr 15th 2009 6:52PM It's not merely about turning them off. It's about what to turn off and what you can keep on. Finding the source of the problem as opposed to just shot gun fixing it by turning them all off and losing all of the nice features addons provide as opposed to just a few.
Apr 9th 2009 8:51PM There's a lot of changes going in Keyra. I'm fairly certain you're affected by atleast some of the changes. Blizzard is being nice to those they have impacted a great deal and offering them a chance to move away from talents which have changed for the worse and move towards talents that have changed for the better. While it might be a minor inconvenience for you for most people including myself are happy for the chance to adapt to the changes at no cost.
Becides, if you plan to take advantage of dual specs you're going to have to fiddle with talents anyway.
Mar 27th 2009 2:27PM I'm just glad they added mortal strike to the juggernaut proc. It would have been significantly less useful if they kept it with just slam. Now it's both good for adding some burst damage and flexible in how much damage you can squeeze in there with how much time you have on your target before they weasel away.
If they're out right away you'll get a decent chance to land a crit MS before they go or right as you catch up again. If you have support with stuns/slows/roots or a lucky proc to keep them in place for a bit longer you can lay down a crit slam and some other attacks. Overall I like where it's ended up and think it will make Arms a bit more of a force to be reckoned with. Non-Protection warriors still need a bit more survivability to rely on when they get focused becides shield wall though. If they added a bit of damage reduction to retaliation say like 20%-30% I'd say we'd be in a pretty good place.
Mar 18th 2009 12:30PM He should definantly shave it, it's too thin. I don't think he has a the hair growing power needed to output a respectable mustache. I happen to suffer from the same problem. It sucks!
Feb 23rd 2009 6:27PM Orbital, when I saw a mongoose in such an enclosed space I was sold.
I can't wait to park one in a hallway blocking it off, then when someone comes to move it I strike yelling "HAHAHA! YOU FELL FOR MY TRAP CARD!"
Feb 9th 2009 8:12PM I'd have to say Dice Bag. It's not really a game but it's used to help play a game (D&D) very very useful for it!