Dec 11th 2010 6:49PM Why this constant exclusion of those outside the US? Is it so hard to take submissions via a different avenue than Seed? Everytime I see these calls for submission I look through hoping that this limitation will be gone.
Sep 14th 2010 9:18PM So don't read it.... my god you lot can whinge.
Aug 24th 2010 11:39AM My favourite prank was back when my guild was first doing BWL in vanilla. One of our tanks who had the items needed for thunderfury was so excited when we hit the pull with the goblin you needed to mc to learn smelt elementium as it was one step closer to his legendary. I think he cried when me and another rogue killed him before anyone could mc him.
Apr 28th 2010 1:29PM Why ask this? How are they supposed to know. Surely you know they're just going to say something along the lines of "we don't know, maybe".
Apr 27th 2010 11:57AM I think a lot of the "epic" feel of raiding has disappeared as a result of the amount of information there is outside of the game now.
When I first did Onyxia and MC I, along with most of the people in my guild, had no idea what to expect. There were 1 or 2 people who had rough ideas of what to do, and every so often you'd hear that "such and such guild does such and such to beat this raid" and you'd slowly work your way through it like that. Nowadays even before a patch has hit there are strats available and videos of the encounter. I definitely think this takes away a lot of the epic feel. Even though the BWL launch was a disaster in some ways, I loved trying to work out what we were supposed to do on Razorgore.
This goes for the whole game in a way. Every aspect of it is datamined or previewed or on the PTR for months before it hits the live game. I just want something new that I haven't read about a million times before actually seeing it in game for myself. I could not read this stuff, but other people knowing it makes it less epic too.
Feb 9th 2010 2:12AM Your conclusions are correct, that it's binding, but your explanations are wrong. That's not an opinion, it's fact. I don't know the answer, but I do know that your explanations are incorrect.
"do some research on Lexis/Westlaw and you will see very quickly how these sorts of contracts have been upheld in a variety of US courts."
I've not been saying that these contracts are not enforceable, just saying that no-one here has properly explained why.
"You need to consent. Rolled into the amendment is that if you don't agree, Blizzard is unable to continue offering services. A unilateral change would require you to continue subscribing regardless of agreement on your part."
Again, that's not how contract works. I'm not saying it's not binding, but your explanation that it's purely because we've consented is wrong.
Feb 9th 2010 1:45AM That's not how contracts work, so there needs to be some further explanation other than "that's just how it is". If you've bought WoW and paid your subscription for 3 months and then half way through that period Blizz changes the EULA and you reject the change, that doesn't bring the contract to an end. Even if the original contract allows for Blizz to change the terms unilaterally, that doesn't mean that alteration term is valid. To allow one party to unilaterally change the terms of a contract at will would usually render a contract too vague to be enforceable.
Saying "rejection kills the agreement" is not correct, because the agreement is formed before this situation arises.
Feb 9th 2010 1:30AM Rubella: there has to be more to it than that, because we do not have the option to not consent to the change and stick to the original contract.
Feb 9th 2010 1:27AM You'd need to look at a specific example to find what the damages were. But it doesn't take a particularly imaginative mind to think of examples.