Dec 21st 2010 5:54AM Thanks for your comment !
1) I see we'll never agree on mindreading but that's ok.
2) The lore can be confusing I guess if you don't know anything of Divinity, but it's still pretty straight forward for the important things like what started all this mess, who's bad, who's good and such.
3) But what I don't get about your review and even with your comments is how you didn't see any humour in it?
It's filled with little and bigger jokes, cameo's and sometimes even vague references that bring a smile.
*SPOILER* At some quest you save a town with a rune which spawns chickens... COME ON :p? *SPOILER*
4) I agreed with this in my previous comment, combat could be better.
5) I really don't see the confusing part, at top you have the class it's aligned to followed with the skills. But ok personal preference I guess? http://i31.tinypic.com/t6e6bp.jpg
6) Well random generated items are not a given for RPGs... Examples: Whole of ME series, Dragon Age as well, etc.
But that wasn't really my point, it was more about the collection and use of many elements. For enchanting, charming, alchemy and general use.
And your final comment shows again how you didn't see this game from the right angle. It ain't Diablo hack 'n slash, grind till you drop kind of game, so the comparison with Diablo/Torchlight is well... not justified (I do love both these games btw).
I'm from the opinion small studios get more slack seeing they mostly bring more or the same amount of value into a game with much less. But again personal opinion.
So I come to my first conclusion again, you weren't giving this game a fair chance, entered bias and gave it too much subjective touch, like other people here also mentioned. I also did this but I'm not a reviewer for a decent gaming website. Anyway like the final verdict, gives an honest view of this game.
And if anyone read this all kudo's to you good sir!
Dec 20th 2010 1:03PM Next time play a RPG properly without the Bioware expectations and approach it neutrally. What you did here is just ridiculous. There are many negative points which you mostly mentioned, but you hardly mention the positive or overstate the negative.
- Brilliant writing, agree
- Missing context, it can be overwhelming or confusing, but talking with NPC's and reading ingame books gives formation of the story and prequels. (Old School RPG style in other words.)
- Animations are pretty shit, agree
- Combat can be boring or bad, agree
- Interesting Quests and build-up, mentioned and agree
- Gfx general, has its faults and low points but it is still very impressive with the varied and beautiful locations in the game.
- You didn't mention the well build and mostly funny characters.
- Didn't mention the overall humour of the game, it doesn't take itself extremely serious like the darker RPGs of these days.
- Mindreading, mini-games for skills or abilities are plain bs, people had it with mini-games and QTE. True mindreading doesn't always pay off, be it in the short or long run. But when it's not of vital use it can be interesting or just plain funny. (Old School RPG style, again.)
- Free class building and open skill system. You sir appear to be slightly dimwitted since there are NO trees (srsly flowcharts -_-?), only skills aligned with a certain class, but you can choose whatever skills from whatever tree whenever you want, you just need the level for it. For example I can make a priest/ranger with two-hander skills if I want. (Typical to Divinity)
- Didn't mention character building in general with loads of random generated items, set items, charms, enchants and misc. item collection/use.
So apparently you're a wuss who loves to be hold by the hand with loads of information and markers, you're the wrong person to play this old school/hardcore RPG. If you want constant help go back to your Dragon Age. I'm not saying this game is perfect, but still a must have for any self-respecting RPG player.
Reviews of this kind only bring Larian further down, with already being pretty unknown and a quiet low budget studio. So compare all these elements with high budget studios and you'll see it's a marble with scratches made with much less than the perfect marble. And seeing as how Indie is so cool and stuff lately, maybe small studios who can be seen as Indie could also get some support instead of always worshipping the already mega rich corporations out there.
Sorry for the personal approach but your review was like I stated before, ridiculous.
Aug 30th 2010 9:24AM Nerf germans and I'll be back for some more WW II....
Aug 27th 2010 3:07PM Historical Settlers?
Aug 13th 2010 5:40PM Add another 3 years to that and it'll be released ;p.
Aug 12th 2010 6:27PM No matter how much I love the Fallout series. The gfx engine used for FO3 was ugly and outdated to begin with but now 3 years later it even looks more like shit than ever... Probably still buying this.
Aug 10th 2010 8:04AM Just google SC II torrent or cracked or whatever and you'll find loads of illegal versions. So singleplayer is cracked, multiplayer is still some steps away it seems. So i wouldn't really say that Bnet stops the piracy. However it's still beter than nothing i guess.
Aug 8th 2010 8:05PM Seems this game is pretty deep... Anyway hoping to see a special on some good guys next :p
Jun 17th 2010 4:30AM When you notice this notice you will notice that this notice was not worth noticing.
Jun 12th 2010 3:51AM Even if you killed of the Enclave in FO3 that was just the Eastern Faction, They are probably still active in the Mid-West and maybe even West.
And if they are not you can still expect to see some wandering groups of Enclave not knowing what to do. I'm expecting maybe one or two encounters with the Enclave in New Vegas being small raiding groups or something, no real faction.