Aug 28th 2009 12:35PM Oddly, the stuff about the new race starting quests seems to remind me of some of what I've heard of Champions Online, in which apparently you start as a top-tier famous hero right from the beginning. As opposed to City of Heroes and current Warcraft both, in which you start as some guy with potential and gradually work your way up to standing side to side with legends.
The concern I have with these examples is of how it'll be if you go from being the hero of your race to collecting wolf livers in some wilderness somewhere... it'll seem quite the comedown.
Aug 25th 2009 3:10PM Don't forget the hints that the Worgen are somehow related to an ancient Druid order. Pretty vague, but it's possibly related to why the Night Elves are seeking to welcome them into the Alliance.
My wild speculation regarding the Worgen is that they'll have a story arc in which they start off desperately seeking to regain their lost humanity before eventually becoming reconciled to their new nature as Worgen, having discovered the true history and nature of the Worgen.
Aug 25th 2009 3:05PM I'm a Hordie who thinks Varian is an over-aggressive fool, but he's not an insane racist. He has good reason for his dislike of the Orcs and the Forsaken, which are the two he really has issues with.
Furthermore, there are major differences between the Forsaken and the Worgen - for example, they both have apothecaries busily experimenting, but the Forsaken apothecaries experimenting upon the living (including fellow members of the Horde) to find new ways to kill people horribly, while the Worgen apothecaries are experimenting upon other Worgen to find ways to retain their humanity.
Aug 25th 2009 2:58PM Actually, most people are guessing that the whole Tauren Sun-worship thing is a lead-in to tauren priests and paladins rather than a new kind of Tauren Druid-magic. They're talking about the importance of worshipping both of the Earthmother's eyes, so abandoning the Moon entirely would be just as bad. Druids continue to follow the Moon, while Tauren priests and paladins in turn honour the Sun.
Aug 24th 2009 10:41AM Of all the races in the Horde, the Tauren are the ones who have the biggest problem with the Forsaken anyway, tending to view them as unnatural abominations. They make them hang out in a dank and unpleasant cave.
Still, the Forsaken aren't evil monsters - most of the nastier ones turned traitor during Wrathgate, and there are plenty of them who - as Thrall wanted all along - are starting to reconnect to the rest of the Horde rather than viewing everyone else as "the living".
Aug 24th 2009 10:37AM An alternate explanation is that there were relatively few Belfs able to be a nonmagical class due to their magic addiction; with the purification of the Sunwell, this problem has been solved, and more Blood Elfs are able to diversify in this way.
Aug 24th 2009 10:29AM The constant complaints about lore from people who seem to barely understand it are just silly.
Druids turn into bears to remove people's faces with a single swipe of their massive paws, which isn't "peaceful" by any definition of the term. Nor are Horde trolls cannibals - they agreed to give that up, though there may be a few who haven't.
Aug 23rd 2009 8:04PM The very next line of the piece you link to says that all of this "speculation", and some very vague stuff about links to ancient druids doesn't mean they're NOT extradimensional. It could mean that the Scythe of Elune has been used before; it could mean that they originated in Kalimdor as druids but had to be sealed away in another dimension after going crazy. The few bits of new lore that've trickled in aren't a good reason just to chuck away the lore that already talks of extradimensional Worgen.
Aug 23rd 2009 9:02AM Technically, I think Deepholm is where Deathwing is supposed to be *right now* - his busting out is what sets off the Cataclysm. By the time we're of a level to go there, he'll be long gone.
Mar 23rd 2009 8:35PM As regards the Eredar thing, my personal preference has always been to split the difference. The Eredar were, by and large, a fairly decent people, though not as upstanding as the Draenai we know are; some of them chose to practice evil demonic magics and become warlocks.
That some of the Eredar - who basically had everything going for them - would still choose to become evil just because they could would be really depressing to Sargeras, and make him wonder if he can ever succeed on his mission while free-willed races can still freely choose to do evil. So he goes nuts.
Most of the Eredar do seem to be corrupted fairly easily, after all. There's none of the elaborate trickery involved like they would later do with the orcs; no pretending to be their ancestral spirits or working with a very evil secret society. Sargeras offers them power, and most of them accept. A relative few - who were probably already the nicer Eredar anyway - don't, and head off, eventually falling in with the Naaru and becoming generally more decent and lovely as they go. Over time, their memories play tricks on them and they remember their people pre-corruption as better than they were, out of a mixture of shame and nostalgia.