Mar 22nd 2012 1:54PM @Space Cobra
Still, can't be as bad as Reed "shut up woman and get me a ray gun" Richards.
or "Defend my wife's rapist" Hawkeye.
Mar 22nd 2012 1:49PM @Metatron That said, I'm still going to check it out, and try the game before i pass judgment. Here's hoping I can finally play Doctor Strange and Kitty Pryde in a video game.
Mar 22nd 2012 1:47PM @Oskari Wearing the same uniform, armor, etc. is not the same as literally having five copies of the exact same character (in a genre that is built on character creation/progression) fighting the same enemy at once.
Characters may wear identical clothing, but they have different names over their heads, different faces, hair, history, accomplishments, story, etc.
It's not even close to being the same.
Mar 17th 2012 5:46AM @Hookshot Mallard
So you're the complicated man, I take it. The complex man. The deep man. The seeker of truth! Seer of things hidden to the simple..... and you use such enlightenment to analyze a few minutes of CGI crap from a video game's shitty ending.
Thank goodness you took time out of meditating on a cloud somewhere, to descend to Earth and show us plebeians all why the ending to Mass Effect 3 doesn't blow as many goats as it seems.
...and if a complex man searched, and found out that the ending was purposefully ambiguous schlock, designed specifically to elicit controversy, and debate, and sell more DLC? What then?
You assume that by being as open minded as you were, you succeeded in something. You discovered something, the simple man did not.
This doesn't really work in this case, as anyone can read any of the indoctrination theories, and figure out what you figured out, by doing exactly what you did, to figure it out.
Which was to read the theories of someone smarter than you.
The problem is, that even if you understand why the endings are. That still doesn't make them good. It doesn't make a cliffhanger, mystery ending, a good idea for the on-disc finale to a trilogy. Because that means Bioware sold us an incomplete game.
The depth of the ending? Sell DLC. That's literally the last message you see, a message saying Shepard is a legend and that you should continue the adventure with DLC.
Mar 17th 2012 5:31AM @jerry420ificate
People complaining should get a life, says person complaining.
Mar 17th 2012 5:28AM @Tizlor The endings were "deep" to dumb people. It's what I call "bargain deep" or "deep schlock". Shallow, pseudo-intellectual crap, meant to appeal to the dumb masses. It comes off deep to people who only believe so, because the writers spent the whole time telling you how deep you're supposed to think it was.
Anyone remotely savvy, can see it for what it is. SCHLOCK.
"2deep4u" only cements this assertion.
I've seen pizzas with crusts, deeper than ME3's ending.
Mar 7th 2012 9:59PM @(Unverified) It also filters out sincerity as it's nothing but fawning fanboys in a room full of other fanboys, face to face with dismissive developers who allow maybe one question from any given person that they may or may not even answer.
The entire event was a masturbatory PR stunt, that accomplished nothing but suckering some gullible players, into thinking Bioware gives a shit. They heard the concerns of hundreds of beta testers for a year, what makes you think a room of neckbeards with lame questions, are going to change anything?
Feb 2nd 2012 2:39PM Bioware ignored their beta testers for almost a year, they have a PTR forum, a suggestion forum full of the information they claim to be seeking.
This summit is nothing more than a lame PR stunt. The Fansite summit was a complete waste of time and provided virtually nothing to those invited.
All this is, is BW sending a few chosen players on a vacation. They chose guild leaders of "select guilds", because they have the potential to influence the most players, and by treating said leaders to a meet and greet, they can hope to retain more players who may leave the game.
All while spending thousands of dollars that could be spent on the game itself.
Jan 3rd 2012 6:20PM I think the worst Light/Dark choice I've seen is when you locate the son of the couple on Ord Mantell, the one who joined the separatists.
The light side choice, is to give him money so he can escape the planet because he feels guilty for his actions. The dark, is making him go back to his family.
How does that work? So enabling him in his efforts to run away from his crimes and guilt equals light? Taking him away from the people who love him is the right choice?
The problem with Bioware games is trying to guess: What would Daniel Erickson's messed up moral compass do? They should pack a WWDED bracelet with every CE. Just remind you to pick something counter intuitive when choices arise.
Jan 3rd 2012 6:15PM @(Unverified) That's awfully presumptuous to declare a person who gives the medicine to the military is jumping to conclusions. One could argue that giving it to the military ensures that those soldiers can continue to help fight the separatists. It does, after all belong to them. Neither side is dark really.