Jun 14th 2011 12:44PM For your first beer, find a microbrewed lager of some kind. Nothing too adventurous, but you'll get something tasty, drinkable, and accessible. Honestly, Guinness isn't a bad way to start either. It's not premium beer, but even I, as a beer snob, can enjoy a Guinness.
Dec 22nd 2009 10:01AM I would like the flower-thingy free too please thank you yes.
Oct 29th 2009 10:09AM Headset for me too!
Sep 16th 2009 3:39PM Me! Me! Me! I'm ever so smart!
Aug 23rd 2009 12:44PM I think that expecting Cataclysm in the first half of 2010 seems pretty reasonable. If we put 3-4 months between patches that puts 3.3 at around the end of the year. We give that four months - and if Cataclysm is as far ahead as they say, then we could see it out sometime after April.
And stop whining about recycled content. Seven areas, four raids, eight dungeons and a complete rewrite Azeroth's geography is not recycling. The reason why recycling is supposedly bad is because you go "Yawn, seen this before" when experiencing supposedly new content. However, if the quest lines and geography are new IT'S NOT EXACTLY RECYCLING, IS IT?!
I'll grant that heroic VC and SFK are certainly recycled (although from all accounts the instances are getting a makeover), but that's recycling many players requested. Heroic classic dungeons has been requested sine the idea of heroics first came about.
Aug 10th 2009 4:30PM I think everybody reads too much wikipedia.
Journalists (even amateur ones) don't have to cite everything they say - there is a basic assumption of trust from the readership. A journalist who makes a bold statement relying on anonymous sources puts his or her credibility on the line in order to get a scoop. It's always worked like this. Considering WoW Insider's reputation thus far, it's a fair bet that this is what they say it is.
Jan 30th 2009 12:10PM GC refusing to post here is just another sign of Blizz's apathy and hatred towards its own playerbase. lrn2play, Blizz!
Jan 18th 2009 7:23PM The absolute fanaticism about lore has always astonished me with warcraft. In order for the game to be playable, the story has to be malleable. That means retconning, new ideas which may clash with old ones, and so forth. If you want a great, immersive story... read a book? A good one. There are millions of the darn things, and I can guarantee you that you'll get a more satisfying storyline than you will from Warcraft.
Warcraft's -byzantine- universe is pretty brilliantly put together considering the huge game it has to match up with. For the game to be good, lore has to be a secondary consideration, and because of that, the lore will only ever be so good.