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  • Ed
  • Member Since Sep 29th, 2008

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Two Bosses Enter: Ichoron vs. Ionar {WoW}

Apr 2nd 2009 8:05PM >.< Completley forgot about the knockback, also the rule that they have similar damage slipped my mind. My bad

Ichoron still wins though

Two Bosses Enter: Ichoron vs. Ionar {WoW}

Apr 2nd 2009 7:57PM If they can talk they have "brains."

Has for the people that think Ionar wins in spirit, waters conductivity is determained by the concentration of dissovled salts an other substances. Being an element of pure water, this makes no real difference.

Also people are forgetting 3 key things
1: Ichoron is immune to everything when her "bubble bursts."
2: Ichoron has a much higher damage output
3: Ichoron can run VERY fast

The idea that the sparks would spell death for ichoron is ridiculous, sure she couldnt heal but she couldnt take damage either, making it Ichorons game due to the higher damage she can pump out. The damage reduction from the 35 charges puts her even further in the clear

This is assuming she doesnt turn about and run like hell when disperse begins casting. If timed correctly, she could break all her shield charges right before the sparks despawn, allowing atleast some of her elementals to reach her.

Ready Check: Ulduar and Burnout {WoW}

Mar 29th 2009 6:32PM Raiding in Wow peaked with AQ in my opinion, nothing has been so revolutionary, creative, and ravenously interesting since then.

Naxx, BT and Sunwell weren't anything spectacular when compared to there predecessors.

Even today It still has some of the most inventive and challenging fights in the game, an unsurpassed lead up and introduction, not to mention it managed to cater to casuals and hardcore alike without shitting on raid difficulty(aq20)

Raiding is gonna die a slow death unless blizzard makes some changes on how things are done.

Hi Arthas! Want some help slaughtering the innocent? {WoW}

Nov 23rd 2008 2:47PM The quest text at the end of the chromie chain is hardly enough to implicate Nozdormu as the leader of the infinite dragon flight...

Nozdormu by himself, to quote wowiki...

"Nozdormu is difficult to defeat because of his ability to look into the corridors of time and repeat events if they do not progress as he feels they should. He is extremely wise and uses his insight to determine the best course of action before proceeding. Should this fail, he simply tries again as necessary, or uses his redo power to avoid the encounter entirely.

Nozdormu can take any form he desires, as though constantly under the effects of a shapechange spell. He frequently takes on the role of a humanoid creature and travels incognito as a simple commoner or peon. When doing this, the only consistent trait he displays is the absence of any need to hurry."

I seriously doubt that Nozdormu would need to manipulate both the mortal races and an entire dragon flight just to prevent his own death.

It makes more sense that the infinite flight are the spawn of the Old Gods. They seem to have made some significant gains in the emerald dream, and with Malygos going buck rogers on our ass and Nozdormu missing, it all clicks together nicely with a future expansion concept.

Countdown to Wrath Giveaway: Day 7 - 60-day game time card {WoW}

Nov 6th 2008 5:21PM to lazy to think of an original comment