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  • Zorko
  • Member Since Oct 3rd, 2008

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Recent Comments:

Officers' Quarters: Policy and practice {WoW}

Dec 14th 2009 6:47PM My guild (Order of the Athanor, Spinebreaker-EU) has one of the most peculiar ways of handling loot. We use a simple roll system for everything that drops, with armor prio and mainspec prio. If you've gotten an item already you can still roll but other people will get prio over you. If everyone rolling got something already the highest roller wins.

Then, people start argueing why they don't really want to take the item since they believe it will be better for the other player who lost. That player will start argueing that he lost the roll so he shouldn't get the item, that the winner deserves the item because he's a good guy/gal/player and it's a better upgrade for him/her.

It's actually always fun to see these discussions start up. Not because people want loot, but because people want other people to get loot. ;D A kind of reverselootdrama that always brings out the best in people. :)

The OverAchiever: Voyage of the Glory of the Hero {WoW}

Aug 20th 2009 8:34PM Also, a felpuppy can help out a lock by dispelling the chains.

The OverAchiever: Voyage of the Glory of the Hero {WoW}

Aug 20th 2009 8:32PM Enhancement shaman's ghost wolves ability can remove movement impeding effects on the shaman.

New expansion likely playable at BlizzCon {WoW}

Aug 20th 2009 5:14PM Or, it might be possible that they're going to have top arena teams competing.

We'll see tomorrow. :)

UPDATE: Fields of Honor Loot Card EU giveaway {WoW}

Jul 1st 2009 8:14AM Zorkolak of Spinebreaker here, For the Horde!

Exploring Azeroth with quest icons on the map {WoW}

Jun 25th 2009 11:23PM The fact is that people should keep in mind where the game is at the moment. WoW is now more then 4 years old and its customer base has changed from people looking for something new to people that have seen everything that the game has had to offer for 4 years and more. If you want to keep a product fresh, or at least, not have as steep a learning curve as it has for people that are just starting (yes, there are still people still starting out) without all these questhelper mods/addons/features then you're obliged to add stuff like this.

On the other hand you have people leveling alts, something that blizzard supports more and more with the heirloom items. Do these people play with their alts as if the world (of warcraft) is still as magical and unknown a world as they did in the beginning? Of course not. They much rather like to focus on leveling then on finding where that certain blasted mob decided to hide out. So what's wrong with Blizzard adding features to the game that these players would probably have used otherwise by using addons? Nothing.

It is true that adding these things standard dumbs down the game, but the focus group has changed and with it the way Blizzard caters to their customers. Something to keep in mind.

UPDATE: Blood of Gladiators Loot Card EU giveaway {WoW}

Apr 15th 2009 5:00AM finally, a EU contest! More!

Around Azeroth: I'll send an SOS to the world {WoW}

Apr 4th 2009 8:35PM I posted this a couple of months ago.

Around Azeroth: Spaceballs {WoW}

Dec 2nd 2008 10:19AM Azeroth is more to the back of the instance, right before you encounter Loken as has been said before. Killing him sets the Orb representing Azeroth aflame, coinciding with Loken calling out that his death seals the fate of the planet.