Jul 16th 2010 11:13AM Neither of those talents should exist so why talk about them?
I'll induldge you. Shock talent - lets you charge your next heal. Sounds great except it will never save you mana and take up atleast 3 seconds to do (2 gcds) not including cast time or haste. In that time you could probably cast a spell twice and do 200% healing instead of 120% and some damage
Telluric Currents is worthless to everyone except the leveling shaman. If mana is as tight as blizz wants it no pvp or pve player will waste the mana. And anyone who has been playing for a decent amount of time has a dual spec and it certainly can be a dps one.
Some interesting changes. Ancestral Awakening off of Chain heal? Yes please.
Tidal Force wasn't a great talent. If you used it in a rotation you shouldn't be healing...cause you used the R-word. Some people macro'd it into nature's swiftness+healing wave+ TF which is a bad idea. Why? Cause it takes 3 gcd's for an instant heal.
Improved Reincarnate is useful! I use it, mostly cause I'm still doing hm's in icc. Several of which fights would be instant death if I stood up with 2000 hp, and in some wonderful cases or RNG-WIN standing up with 12k still isn't enough. Its a great talent to invest in and drop some points currently out of Tidal Focus(at 5 talent points it was saving me on average 2k mana on fights I cast a lot). Which also brings me to why I think Tidal Focus is a terrible talents.
Talents that need to go NOW: Restorative Totems. Its a talent that buffs a buff. Blizz said they wanted them gone, and so should we. Totemic Focus. No self respecting shaman has used this talent in years and should never ever use it. Complete waste of space.
Jul 7th 2010 7:27PM Looks pretty cool. Seemless integration into the story is great, and I presume people who don't want to hear it just stand out and do w/e. GREAT. Can't tell you how cool it was the first time I heard Saurfang do his speech before we kill his son. I also can't tell you how lame it is to hear the same 5 minute long speech 2 times a week every week.
Ranged tanking is awesome. Certainly a different concept other than the occasional gimmick fight in mmo's.
While I'm sure upon launch 90% of the populus will be jedi/sith. But the devs said specifically at E3 "yeah we are trying to balance everything so well because we know everyone will want to play a jedi cause they're awesome, but we need the soldiers and assasins, etc, to be just as good so when they wipe up an entire group of your team the player sits there and says to himself 'wow the soldier is awesome too!' and people start to differentiate"
Jun 30th 2010 1:14PM Ever hear of a game called League of Legends, ya thats where my guild was. We broke up unto several 5 man groups and beat kids down all day while in vent.
Jun 28th 2010 4:50PM If I had to take a stab at the Forsaken v Undead differences:
Forsaken are all the humans and highborne killed by the plague who woke up free of the lich king pre-arthas' power.
Deathknights were champions of any race specifically targeted for their prowess and upon death were resurrected for the purpose of being an undead champion. Unlike others killed by the plague they were imbued with specific dark magics that "took" away their previous lives powers and instead gave them new ones.
I really don't see any difference between a Human Deathknight and a Forsaken warrior being as they are both undead, killed by the scourge and ressurected via their curse, except for a difference in mindset/philosophy and graphical & display differences.
I think the better question is how do you go about being a Forsaken Death Knight? Reasoning would indicate he/she was at first a proud Forsaken, already undead, champion. So how do you kill and then resurrect something that's already undead? Super undeath?
Jun 28th 2010 3:56AM Friends got me into the game to play with them. This was during the vanilla days and under their advice for beginners who want to do well, I made an undead warlock. I used my name from xbox live(the first version of it) and voila. I still have him too. Rarely played however.
I quit the game after hitting about 40 only to return later roll a warrior and become a tank and fall in love with end game raiding. BC I leveled my first toon to be an alt and to show up how bad my guildies were (lol firelock @ 70 in kara topping derps).
First great memory of wow? Would probably be doing TK:The Mechanar. Tough instance to tank and had tons of fun doing it.
Jun 22nd 2010 8:01PM Thats funny zachb1987. Really.
I've been leveling a druid because I'm so tired of my shaman being the bottom of everything. See unlike so many druids who are crying speculated nerfbat shamans have sucked since day 1 of wotlk. Sure I top meters for my guild but that hardly matters because another good healer puts me right back at the bottom. And forget dps-ing as a shaman, theres nothing more lol than perhaps a spriest than a dps shaman.
Jun 19th 2010 1:25PM I played a prot warrior in BC, with him I joined a guild and eventually become co-gm as well as MT. We geared up from 3 kara groups all the way to Mount Hyjal before it was over, the standard story of losing people to RL and just not being able to keep it going. Joined a guild with some older friends went on to clear MH, BT and eventually SWP. WotLK launches and I'm one of the first in my guild to get to lvl 80, and the gearing process immediately begins. As we start naxx, I started a shaman alt. Its sole purpose was to eventually compliment my tank with a healer as well so that my guild could always find the 2 hardest roles to find. As Naxx "hardmodes" and Sarth3d fell my shaman reached 80 and started also going into Naxx.
As ulduar launched my shaman was a capable little alt fulled geared in naxx10/25, not entirely bis, but entirely epic. Ulduar launched and my guild found itself with a lack of healers and a plethora of tanks. And so it began. My shaman cleared the antechamber a few times before this guild fell apart too. I began searching on larger servers for a good raiding guild. The ones I found were desperate for a shaman, and not another tank. So I transfered both over to a new server. I began healing but the guild gently encouraged me to also build an enh set, before Yogg-Saron fell my resto shaman was now a full fledged enh shaman topping some of the meters, and my warrior collected dust.
Went through ToGC with my enh shaman and prot warrior still shelved, after clearing anub hm I took a long break from the game as my IRL required a lot more attention. Came back to the game with ICC fully out, and people desperate for a healer. I geared my shaman's offset back up and joined a new guild that now raids 11/12 icc on hm as their "l33t resto sham." My warrior, still rests in the dalaran inn with his bis Naxx gear longing for the days of old.
Jun 14th 2010 1:42PM me and a priest in my guild both have our max heal as: 1,568,812
It is most likely from Saurfang, both that number and the 8 million result from dieing while under his Mark of Blood or w/e that heals him. Without an MS effect on Saurfang 25 hero he heals for 20% of his health which is exactly 8,785,000 ect
Jun 2nd 2010 9:49AM my mains a troll shaman, in cata, its going to be a troll druid.
May 13th 2010 7:53PM Great healers aren't always the ones doing 8k hps and that's what make them hard to track. I like to think I'm pretty competent. Sure I'm not always top of the meters, but I also don't sit in one spot and mindlessly spam chain heal while watching TV. I'm proud that in raids I tend to always have the lowest overhealing. Its not important these days but it still basically means I only healed when I needed to. Sure the druid is doing 5k hps and 65% of his heals are overheal and while I'm over here doing 3.5k hps and only 10% of my heals are overheal...sure I could match the druid but its not needed.
Good healers today do a lot of little things right. Sound positioning and being situationally aware is and always will be a big part to any raider. Predicting damage. Some addon's like DBM make it easier but not on everything. The skeleton mobs in icc that explode when they die for instance, or the dog's decimates(at least for me) aren't tracked and great healers will anticipate that damage. Snipe healing is one such thing. Using your quick heals and "trauma" correctly will save lives over the druid mindlessly hitting rejuv and WG. I'm picking on druids a lot but its just my example of a bad player just like the paladin only bombing away holy lights on everything, the priest doing w/e priests do, and the other shaman only using spam heal.