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  • Variatas
  • Member Since Oct 13th, 2008

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Know Your Lore: The struggle for Southern Barrens {WoW}

May 5th 2011 11:44AM Barely, and mostly because of the Mudsprocket patch in BC. Whereas Arathi was left almost completely untouched, Dustwallow got... a road. Yippee.

Know Your Lore: The sorrow of Southern Barrens {WoW}

Apr 24th 2011 7:30PM Actually, Mudsprocket was during Burning Crusade, but otherwise you seem to be right. Which is frustrating, because it leaves a gaping hole in the Alliance's storyline for Cataclysm, second in import only to the Worgen just being dumped in Darnassus with no plot in sight until Eastern Plaguelands, while the Undead get to see what happens after Gilneas.

It may just be that those storylines were part of lower-priority zones, but it leaves Cata's "Old World Revamp" very one-sided in terms of content. I don't mourn the loss of Southshore (Except for going sight-seeing in Lordaeron) but the Alliance side of things is nowhere near as cohesive as the Horde side.

Speaking of priorities, what the hell happened to Arathi Highlands? That hadn't been touched since Vanilla, why'd it get skipped?

Know Your Lore: The sorrow of Southern Barrens {WoW}

Apr 24th 2011 7:22PM All of the arguments of which faction is more reprehensible aside, I think the biggest problem with the Southern Barrens' storyline is how aborted the storytelling is on the Alliance side. There's no lead-in, from what I saw; Duskwallow, which should logically be tied to it, is virtually unchanged since the Mudsprocket patch, all they seem to have added is the road and NPC's fighting each other over it, none of the quests reference it at all.

It'd be great to have these cross-faction storylines if they were at least complete on both sides, but like the Worgen storyline, all the action seems to go down on the Horde side and all the Alliance gets are dangling plot-threads.

WoW Archivist: The Karazhan Crypt {WoW}

Apr 6th 2011 8:53PM I have a slightly different opinion: I'd love to hear the developer's thoughts on things like this if and when it's removed. Particularly when it's a very heavily developed area like the Karazhan Crypt, it'd be a shame for it to just disappear and we never find out why it was even there. (Though that does add to the mystique a bit.) I kinda hope they find the time to revisit Karazhan, and bring this with it; Kara is by far the raid I have the most memories of, and it's just such a cool instance. The fact that its tied heavily into Alliance-side storylines would be a nice balance to the extremely Horde-centric Cataclysm, too.

Lichborne: Blizzard tackles death knight DPS utility in patch 4.1 {WoW}

Mar 24th 2011 12:52PM Emergency Off-tanking and Kiting seem to still be fairly useful though, in my (admittedly limited) experience. More than a few times, I've had pulls go wrong and had my pet pick up one of the loose mobs via growl/misdirection until either the tank could grab it or the other DPS could burn it down. There's the definite advantage in that scenario that I can heal it a fair amount myself, and that it gets significant bonuses to any healing that does get tossed its way, so healer mana isn't as big an issue. Also, it's certainly more expendable than a player, so it's much more okay if it dies.

It does seem like having an off-tank for every pull would probably just slow you down though.

The Queue: More like zero class, am I right? {WoW}

Mar 22nd 2011 2:48PM I do somewhat wonder if, given the Hunter changes in Cataclysm, specifically removing Eyes of The Beast and a lot of the other showy magical abilities, they aren't trying to make room for a more strongly caster ranged weapon user. It'd certainly be weird, but there's definitely a lot less competition for mail and ranged weapons than pretty much any other gear type.

GDC 2011: Tom Chilton discusses Cataclysm design, talent and zone revamps {WoW}

Mar 3rd 2011 10:53AM It's too bad that they ran out of time to update all the zones like it sounded like they were going to. That's actually one of my biggest complaints about Cataclysm, that there are parts of the world that are just disconnected, like Arathi and Theramore. Those would have been great areas to actually give the Alliance some storyline too, but other than the causeway in Dustwallow (which is never even mentioned by any NPCs) neither of them is changed at all.

Arathi is understandable, since it's always been one of the most isolated areas in the game, but it feels like Dustwallow should have been the lead-in to Southern Barrens, which just kinda comes out of nowhere. I mean, it feels like the breadcrumbs to Southern Barrens should really mention the whole "Major Alliance offensive campaign" but you just walk into the fighting with no prep at all.

GDC 2011: Tom Chilton discusses Cataclysm design, talent and zone revamps {WoW}

Mar 3rd 2011 10:44AM Call me crazy, but I kinda liked it. It was definitely in need of work, yeah, but the wide-open, destroyed landscape was kinda peaceful in it's own way. Moonrise in Desolace was actually one of the prettier events in Vanilla WoW. Hmm... that's a pretty good name for either a guild or a Trance band.

Lichborne: Preliminary patch 4.1 PTR impressions for death knights {WoW}

Mar 1st 2011 7:41PM So if Frost no longer uses Blood Strike, and neither do either of the other specs, what role does it fill anymore? I mean, I guess other classes have abilities that are rendered obsolete by leveling, but DK's only have 30 levels, and given that it's directly named after one of the specs, shouldn't it be a more important ability?

Patch 4.1 PTR: New hydra pet available for hunters {WoW}

Feb 26th 2011 11:54PM YES!

Finally Cervantes the Ghost Hydralisk will be properly represented in-game! I just hope they convert that model over from Crocolisk, so he has a useful ability, instead of the ever-so-lame 20% movespeed reduction. Keep your damn PVP abilities off, Blizzard.