Jun 22nd 2009 11:41AM I dont't know that would be a very sensible storyline. In Ulduar, we adventured to locate and kill Yogg. Algalon is a very interesting, but actually superfluous part of the raid's storyline. Oblivious to Algalon, adventurers would happily leave Ulduar after vanquishing Yogg.
If facing the Lich King involved beating various hardmodes and an enabling quest, what would the "normal" end to Icecrown be?
My best guess is that there will be a Lich King hardmode, probably with some failed attempt at "redemption" that involves jumping through some fun hoops.
May 8th 2009 5:35PM It's a PVP flag timer--after 5 minutes, you're no longer attackable by any member of the opposing faction.
Mar 10th 2009 11:55AM Any word on whether a "tabard tracker" is in the game? I can't remember which of the BC / Wrath purchaseable reputation tabards I've actually acquired and subsequently resold.
Jan 16th 2009 8:39AM The great thing about this system is that each person can choose a way to benefit.
A hybrid interested in running heroics can spec tank / heals, since those are most in demand. Most of that person's switching will be done in a city, probably for free.
A raider can switch heals or tank to dps, depending on the requirements of the fight. It will be a bit more expensive because of the reagent cost, but aid in progression.
Any player, pure or hybrid, can choose to have a pvp and pve spec, switching depending on content.
Because hybrids are the classes that can take advantage of all the possible benefits of dual specs, I argue that they benefit the most. Nonetheless, I still think this is a great system for all classes.
Oct 14th 2008 12:22PM "Learn" my 51 vanity mounts so that I can use my bank again =D