Mar 25th 2010 9:36AM That would explain why the produce 6 other card games. OH WAIT. Plus one is already based on an MMO? SAY WHAT?
Mar 24th 2010 5:59PM I was hoping for Wizards of the Coast. FAIL.
Mar 23rd 2010 2:31PM I don't get why they don't just alway say "Maintenance will be over at 1pm PDT". That way instead of everyone raging about the extra 2 hours of maintenance, they would instead praise them for finishing 2 hours early rather than breaking out angry baby's across the country.
Feb 20th 2010 12:01PM Shamelessly plugging my blog here: http://mandydeth.blogspot.com/
It focuses on my WoW shenanigans as well as PvP tips.
Aug 16th 2009 10:26AM First of all, I've read through a number of posts and I've seen the name Ruehl (not Rule, Ruel, Ruell, or Rhuel) a number of times, and if you think the prices at A&F and Hollister are obscene, you clearly have never been to a Ruehl store.
Personally I've only shopped at Ruehl, and avoid the other two sister companies and have never had an issue.
The whole "Daughter's friend" thing really doesn't sound too convincing, it doesn't even sound like Mrs. Shaina had seen the jeans herself.
Jul 17th 2009 10:16AM I feel like they just need to buff other professions to be in-line profitability wise. Otherwise having JC/Enchanting is a clear winner no matter what class/spec you play, also Alchemy gets an honorable mention.
People will always need new Gems and Enchants for new gear, as well as Flasks/Pots for raids; whereas for LW/BS/Tailoring/Engineering (with the exception of ammo)/Inscription, aren't as necessary.
While Inscription provides Glyphs which every class needs, and Enchanting Scrolls. After you get your Glyphs you never really need to buy more unless you respec constantly (outside of dual-spec).
LW/Tailoring have a similar issue where, while they can Provide leg enchants, they are limited to 2-3 of them which can't compete with the ability to enchant every other piece of gear.
If I were to re-roll I would pickup Enchanting/Mining, later on dropping Mining for JC.
It doesn't make much sense to do anything else from a raiding/profiting point of view, and I believe this should be balanced out somehow, other than giving all professions equal(ish) stat buffs.