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  • Bob
  • Member Since Oct 15th, 2008

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Massively154 Comments

Recent Comments:

Leaderboard: Leveling vs. endgame {Massively}

Feb 22nd 2012 4:51AM true, but if something is technically undoable, asking for an mmo like the one they have in Caprica (the virtual world) is just stupid.

You might just as well complain about there not being any hyperdrive's, or vacumtubes available for you to help your lust of travel in space.

Leaderboard: Leveling vs. endgame {Massively}

Feb 20th 2012 10:32PM All these discussions end up in people wanting more of the end game than is technically doable.

I still haven't seen any solution that is a good one. Just words from crybabies.

Leaderboard: Leveling vs. endgame {Massively}

Feb 20th 2012 10:25PM It all depends on the mmo.

For a sandbox title like EvE, or a game with great raiding like WoW or EQ, I'd say the end game is most important.

For a game with good story telling like AoC and SWTOR, it is the road to get there.

I chose levelling, as I prefer swtor these days.

SWTOR devs leaving BioWare to make indie game {Massively}

Feb 20th 2012 10:22PM I agree with some above. The combat is the worst part of SWTOR, so new blood in that role is a good thing

Massively's MMO predictions for 2012: Shawn Schuster {Massively}

Dec 29th 2011 8:08AM duh.... I know.. but its the same shit in my mind :p

Massively's MMO predictions for 2012: Shawn Schuster {Massively}

Dec 28th 2011 6:46PM Do you mean "steampunk" like WoW's goblins or gnomes?
Or fauna like in Rift?

Massively's MMO predictions for 2012: Beau Hindman {Massively}

Dec 28th 2011 3:36PM @(Unverified) and with MMORTS, I mean ofcourse with graphics at least on starcraft 1 quality...

Massively's MMO predictions for 2012: Beau Hindman {Massively}

Dec 28th 2011 3:33PM Ah, I think you are getting somewhere now :)
I'd love to see a browser based MMORTS.
At least if it means that hundreads of players are able to start randomly in different locations like Travian. That really could be the new big thing, although I wonder about the lagg issues that might occur :/

I agree with you on the numbers though :) But I like to take them with a grain of salt when they mention stuff like "created characters" and "created accounts". Peak online players, and ongoing subscription numbers are the only numbers that matter. Even bought copies are less important...

TERA consolidating servers in Japan [Updated] {Massively}

Dec 28th 2011 3:22PM oh my... I feared lack of content for this game. And it seems my fears were grounded in truth :((

Massively's MMO predictions for 2012: Beau Hindman {Massively}

Dec 28th 2011 3:14PM @Beau Hindman I still disagree:

1) I would like to see an AAA title being converted to the browser before I make any judgements here. And not Runes of Magic... To me at least, graphics are essential. Perhaps not after 6 months, but in order to even get me interrested it is of key importance. Its a marketing scheme and I know it.... but still :)

2) To say that Club Penguin had 120k players at one moment is a joke to me... Unless you want to consider Farmville as an mmo, but then you're in a different league...

3) I've also been a target of credit card theft online, and I keep reading news from time to time on safety concerns with browsers.