Sep 12th 2011 8:25PM What I would love to do (And I already wrote that in the forums) is to use totems as major cooldowns. Limit us to 4 cooldowns per boss fight and make us questions stuff like :
"I have a free water totem. A healing intensive phase is coming. Do I want to use it to return our mana back or use it to heal us like a super-powered healing rain for 10 seconds"
"Do I want to use my Fire totem to summon a Single target damaging totem (Like a doomguard) or use it to AoE (Infernal)
Make Bloodlust a totem and we have added planning to a class, making it more smart/interesting to play!
What do you think guys?
Jan 24th 2011 2:37AM Hello there everyone, sorry for the mistakes you will ecounter in this post, so be easy on me ^.^ (English is not my native language)
Anyway, I have a small theory about the old gods and their role. In my opinion the old god's chaos isn't just for the sake of chaos. It is just a means to provoke the coming of the Titans (If they come...) I see the old god's as parasites : trying to procreate and spread themselves arround the universe. I wouldn't be surprised that after all we did, we are also infected by the old gods and carrying a small "seed", so when the time comes (Aka a Titan Expansion) and the adventurers travel to the home of the titans or other planets, they get the opportunity to escape and settle somewhere else. The Destruction of Azeroth may be just a clever idea to fool titans into believing that the old god threat dissapeared.
Just my 2 cents, sorry if it is flawd ^.^
Jan 5th 2011 12:15PM Well, I named my Goblin Gazprom. Named after the biggest gas company in the world. It sounds gobliny and it goes well with the theme!
Nov 22nd 2010 12:45PM It is actually really sad.
Northrend was a really wonderful continent, full of lore, geographical beauty, creatures. It saddens me not the fact that it ends, but the fact that it had A LOT of potential game play wise. We had only 2 descent raids, Lich Kings story was very lackluster. We go to north rend, we battle at the wrath gate, we then fight in coliseum and Icecrown citadel here we go! No Azjol Nerub as a zone, Anub'Arak was planned to be a much bigger character, a character with whom we could interact. No troll raid. I don't know, in comparison with TBC, TBC wins hands down.
I really our next expansion after cataclysm will revamp Outland and Northrend, to finally uncover all secrets and unanswered questions (Bolvar?)
Nov 9th 2010 8:50AM Its strange that people didn't mention Death Knights. Right now, they have NO reagents, and the most important money-saver is that they DON'T have to get weapon enchantments. Weapon Enchantments are the most expensive enchantments, and during the course of the expansion you will get a lot of weapons. I don't think ANY class can compete with Runeforging at the moment.
Nov 9th 2009 2:24AM So that China would have a reason to ban World of Warcraft? All i see is "Aszhara = USA, Pandaria = China, Aszhara atacks Pandaria = Capitalist USA atacks China? No thanks.
Aug 31st 2009 9:31AM About survival of the fittest. Maybe they will add the -6% crit to frost presence? Instead of health gain, just -6% crit and threat.
Aug 7th 2009 8:47AM Not one, but two UNDEAD Jormungar*
Jul 7th 2009 1:24PM I started hating this thing. I loved when i could throw 3 hard hitting abilitys that crit for ~12k in a raid enviroment. I Love that it does magical damage. Also, i hate Armor penetration.Period. I hated it when it was released. I hated it when they buffed it. IMO its one of the worst stats EVER.Where are the classic Even though Blood does more dps i still use Unholy as a dps spec. What i like in a Deathknight is that he uses hard nuking abilities. However with patch 3.2, all the dammage will spread out...No fun...Even more no fun that they removed a clickable button. Now were going to be button bashing armor penetration stacking warriors.QQ.