Oct 21st 2008 8:55PM One, its old content that requires grouping in old dungeons and/or old crafted items. People are always complaining how hard it can be to get groups for these quests now that TBC is out, can you imagine how hard it will be in Wrath?
Two, for chrissakes, get over your sense of entitlement. I can flick my pinky in Hellfire and a boar will drop something that would make any level 60 Molten Core raider crap his pants. Does that invalidate their efforts and experience? No. Item content has progressed, why not bring other parts of the game up to speed for new players? If you had fun and experienced the epic-ness of the quest, isn't that enough for you to savor, or is feeling superior to others your ulterior motive? You want your money back? Oh, please. Why don't I ask McDonald's for a $0.99 refund because I crapped out the cheeseburger I ate there yesterday, and now its GONE FOREVER!
Three, I would argue the mounts/form in question are part and parcel of the class, they are spells in your spellbooks, even. Wouldn't it suck if an other core class ability took a long quest to get that required massive amounts of time and involvement of other players? It would be a huge hurdle for new players, and their experience with the class and the game would be diminished as a result.
Oct 19th 2008 9:48PM I don't think blizzard scaled down their servers since WAR and AoC came out. Why would they when they grew in numbers over that time, and their new x-pac is coming out in a couple months? Sometime last month I remember they had extended maintenance to upgrade servers for Wrath.
Do you seriously think blizzard didn't anticipate they would have mass numbers online at once? It amazes me when people assume the people running one of the world's most popular MMOs are a bunch of halfwits with no idea what is going on.
What they didn't anticipate was how achievements, pets, and new database issues would impact live realm performance. That is something you cannot test on a ptr.
We might get playtime but I doubt it - they usually don't if you can log on, no matter how laggy it is (I can't speak for realms that were taken down, mine were just laggy as hell)
Oct 19th 2008 8:06PM I see people complaining "Oh blizzard's server's are so unstable and we are paying for a beta test." Yes its unstable and frustrating, but seriously what can blizzard do?
I don't think its realistic to expect a perfect, 100% bug free rollout of anything this big, especially when going up from a v1.x to v2.0 or 2.x to v3.0. How could have blizzard tested a million plus live accounts all acting independently? What is YOUR solution to creating a bug free rollout? Hire 1,000,000 plus beta testers? Or even 35,000 to simulate a populated realm, maybe 100,000 to recreate a battleground/arena environment? That's more people than most giant companies in the world have. I think some people need some more perspective on this.
Oct 18th 2008 10:17PM It seems most mages in BGs are arcane at the moment. In a particularly tough WSG, two arcane mages were guarding the flag room. Lot's of slow, arcane barrage, arcane missles following me everywhere as a I tried to grab the flag. It sucked, and I'm the same spec (I love it!)
Oct 18th 2008 10:08PM The problem right now with BGs, especially the potentially endless WSG is many people are content just using it as an extended duel, trying out their new specs and abilities, fighting in midfield over and over again paying no attention to help our FC. I had a wsg last night that went for 30 minutes with only one cap, even though we were dominating hks, dmg, and healing over the other team. It happened mroe than once too; very frustrating and makes it hard to get many achievement.