Feb 9th 2010 10:36PM Someone say this forever ago and put it in their signature on the warcraft forums:
Deathtards®: Making Night elf hunters look good by comparison since Nov. 13, 2008.
Jan 2nd 2010 9:20PM Don't see my comment, so I'm trying again for Grunty love.
Jan 2nd 2010 9:15PM WTB Grunty pl0x!
Dec 19th 2009 2:21PM I can also note that in instances where one can mount up, cross-realm party members can make use of the vendors on my Traveler's Tundra Mammoth.
I, too, have noticed that the area between the graveyard and the instance portal seems to be a special place for cross-realm groups, which we all share. I also feel like releasing and zoning in from a wisp seem faster, almost as if that part of the world is instanced right along with the dungeon itself for the cross-realm group...
Dec 16th 2009 10:55PM For next week:
Enduring Vision (Tanaris-A US) is working on Heroic modes in ToC, finishing off Ulduar achievements and kills, and has the first 4 in ICC down on 10-man, and Marrowgar on 25 (as of this writing - they may be in there downing more as I speak while I'm stuck at work!)
We're in need of a couple more great healers, though (resto shaman or druid especially!), and always looking for strong DPS (lock, enhance shammie, or DPS warrior all in short supply here!) to keep pressing content at the edge of our capabilities. We raid formally or informally most nights of the week (usually from9-12 or 1a.m. EST, 1 hour earlier on weekends), use EPGP for loot, and like to think of ourselves as 'serious casual' raiders.
EV is a second family for many of our members,to that point that some even hang out in Vent even when not playing just to be social. Pester Kaalun, Cynric, Elwin, or Tabrina in-game or go right to the application at enduringvision.guildomatic.com. Thanks!
Thank you, Mike!
Sep 17th 2009 10:56PM It would be nice if they moved your corpse back to the edge of shallow water or somesuch, then, as they do when you fall off the edge of Outland. And frankly, why not implement some invisible barriers? They exist all around Outland and don't ahve any negative impact on gameplay as far as I can see. Additionally, why does dying as a wisp cause durability loss? I didn't have the opportunity to resurrect and unequip my gear, or I would've done that and corpse-hopped back to shallow water, if necessary.
Sep 17th 2009 6:08PM I haz a question: Why and how can your wisp die of fatigue if you're attempting to recover your corpse? This happened to me just now which reading your column, actually.
I was called away from the PC while flying toward Howling Fjord, and upon my return I had hit the edge of the map, died of fatigue, and fallen into the sea. I released and headed for my corpse as a wisp, only to find that I couldn't even get into minimap range before my wisp experienced fatigued and then died as well. Upon releasing that time, my corpse was no longer pinned on the map and neither way the graveyard, and as far as I could tell my corpse had vanished. Because this was in the Fjord, I was off the cliffs and it took me forever to find a Spirit Healer and rez. Interestingly, dying as a wisp cost me 10% durability loss, so my misadventure took me 45% damage and nearly 80g in repairs. /sigh
Jun 12th 2009 8:58AM I always got a rush tanking Magtheridon and Najentus, just for the ability to stand there and generate as much threat as possible and watch my health bar ping pong from 5% to 100% and back many times.
Although for theatrics, which always impressed me (and Karazhan wins in theatrics hands-down!), I'd have to say the Opera Event was tops. Whichever one you got, there was always the fun of placin gbets beforehand, and the inescapable combination of groans and excitement on vent as soon as Barnes let the secret out. Of course the relative insanity of Oz was always my favorite, too, especially as I progressed into T5/T6 content and I could solo tank everything with a strong healer!
And of course, I can hear Barnes in my mind to this day: "And now... On with the show!"
May 16th 2009 3:16PM Guild name: Enduring Vision
Raid/active time*: Typically 9 pm EST
Accomplishments: Naxx 10/25, Malygos 10/25, Sarth with a drake or two, a good bit of Ulduar-10, and a little Ulduar-25.
Goals: Keep raiding and clearing content, enjoy good times with good friends.
Who we are: "Serious Casual" raiding - we don't have the extreme rules and expectations of some hardcore raid guilds, but we do raid and we take it seriously when we do. We may be clearing content as fast as some guilds, but we get there and have fun along the way.
What we're looking for: A little bit of everything; after farming Naxx for a few months, we're having a tough time coming up with 25 for Ulduar some nights, so a few more Tanks, DPS and Healers coiuld be helpful. Drama and guild-hoppers are not welcome, must be 18 or older, loot whores and whiners need not apply.
Contact: Apply on the website above, or contact Cynric or Kaalun in-game.
Oct 20th 2008 10:58PM To the letter's author: Quit. Take your friends with you. Start a new guild and use the lessons you learned here to make it equitable and fun for everyone.
To the article writer: Did you bother to take the emo quiz? Holy Unstable Mana Potions, Batman! What a joke! Note to bloggers/etc everywhere: Don't link to QuizRocket.com, it's just marketing scams galore.