Aug 3rd 2009 3:01PM oh, forgot to say that I have a couple of orcs that i really like too. started playing them after reading 'Rise of the Horde' and 'Lord of the Clans'
Aug 3rd 2009 2:55PM I started out Alliance but couldn't stand the people on the server i tried, they seemed like a bunch of little kids, so i went horde and really liked the people.
At first, I was troll (a hunter), then BE for the pally. Leveled both to max but really got sick of them. Then went Undead, then Tauren (love both of them) and eventually tried a BE mage. Surprisingly I found I liked playing the mage.
I eventually tried alliance again however I find two of the races unbelievably irritating. Can't stand draenei and the whole space goat thing, and night elves I just want to beat with a stick with their whole 'we're more superior' thing (plus I love tauren's and they got screwed over bad by night elves). Human's are okay and gnomes are certainly goofy and that's always appealing, but I gotta say I really like dwarves. I love that they are sort of the WoW party animals, always looking for a good pint and a fight.
I really am horde through and through, but i do play my little dwarf every once in a while cause (a) it's nice for a change, and (b) it's good to get to know the lore from the alliance stand point.
Jul 29th 2009 3:08PM Kelashtir, the exploration part of the game is the only reason I'm still involved in playing WoW. The beauty of the game can still blow me away at times. It happened just the other days when I was flying in Icecrown and came into an area a different way than I normally do and was awed at what I saw. Guess that's why the only title I use anymore is 'the Explorer'.
Jon Do, all my tunes except one are now guildless. I got sick of guilds a long time ago, the childishness, pettiness, drama, etc. If I wouldn't have dropped the guild scene, i would have left WoW a few weeks after LK came out. I never lack for quality raids, if I want them, I know too many people still and can get into a good raid if I speak up.
Gareth, I totally hear what you are saying. When my best friend ingame left at the beginning of July, one of her reasons was 'raids are raids, after a while they all start to look the same regardless of content'. You mentioned Ulduar, I understand 'the meh factor'.
Jul 29th 2009 9:06AM Yes, but hard mode isn't the panacea you've made it out to be. Because leveling is so easy, you now get people running hard mode instances that are undergeared, don't really know the fights, and in many cases, don't know their class. This might be okay for dps classes who only have to button mash, but these type of players make healing (one of my mains) and extraordinarily difficult task.
And keeping up an idiot who is only interested to topping the damage charts is not my definition of a challenge.
Jul 29th 2009 8:45AM Cyanea...as have I, but this is the first time I've believed it and it doesn't bring me any pleasure to say it.
Jul 29th 2009 8:36AM Yep, the game is way, way, way too easy now and it leads to a feeling that you aren't accomplishing anything, just spinning your wheels. In the old days when we had to ride to old naxxramas uphill both ways through the snow, true achievements like leveling, mount acquisition, exploring and questing in new areas, gave you a sense of wonder and true accomplishment.
For instance, I remember the first time our guild was strong enough to get through the first few bosses in Kara, it was pure unadulterated exultation. Now instances are a yawn affairs that until very end-game, simply don't require people to be even properly geared or know the fights.
I have very few friends left in the game because nearly all have left in the last six months simply because it's just all way too bloody easy, and nothing, nothing gives a sense of accomplishment anymore. These are people, like me, who've been in the game from the very beginning of WoW.
The thing is, I don't think the problem is correctable. If all of the sudden blizz decided the game was too easy and the difficulty level needed to be ramped up, they would lose too many people who've only come on since lich king, and don't understand what it used to be like. People wanted to path of least resistance to end-game content, blizz heard it, granted their wish, and we are left with an emasculated game.
This is the beginning of the end of WoW.
Jul 22nd 2009 11:33PM I would like to see 'Rise of the Horde' made into a movie. I'm not really sure that it would fit as a first WoW movie, probably would fit better as a second WoW movie, but 'Rise of the Horde' really is the best of the warcraft books and IMO would make a great movie.
(To be fair, I haven't read Arthas yet so it's a bit presumptuous to say 'Rise of the Horde' is the best of the novels.)
Jul 10th 2009 3:58PM Though if you want a shortened version of what I would say, check out Kenny's post just above us. It 'mostly' says what I would have said.
Jul 10th 2009 3:49PM No, Mr. Snarky, because (a) they would require a very long post (b) it would be very much off-topic.
The title of the thread is, 'The Dying Hunter' not 'The Dying Game'.
Jul 10th 2009 3:28PM It's not hunters, it's the game in general. Lots of players have left the game lately. There are a lot of reasons for it, some are cyclical, some players tend to leave the game in the warm summer months, the economy is playing a big part of it, etc.
But I also see warning signs that we might be looking at the beginnings of the death knell for wow...