Sep 11th 2011 6:59AM Got to say,im suprised how twisted the murlocs look. that monster art is amazing. they look like a proper army from something in a future warcraft RTS . i'd love an Expansion that was sea based if the enemy was a swarm army, or there was a 3rd playable faction like that. very cool art.
May 25th 2011 9:38AM I dont understand why blizzard actually charge for server transfers, at all. or race changes, or name changes. sure, there was development costs initially, but there is absolutely no work or effort involved 2 expansions in for these "services". its all automated.
its just a cash cow.
The saddest part about all of this is i used to play wow right upto 4.1, and i started 1.1 - i remember thinking how amazing wow was, and even when i got upto the end of 3.3, i still loved the game. and then cata came out, and things just seemed to lose their magic, or just feel like it had already been done.
character models? same old. old characters now look odd in new lands.. like a stick figure painted on a medieval piece oil painting.
progression of storyline? great, loved it. lovely new lands too, and great quest flow.
unnecessary death of a major character, which wasnt shown in the game? crap.where was the invasion of thunderbluff? why did i have to buy ($20, at best) a book to find out how this happened? why wasnt this like the invasion of UC in wrath, which was FANTASTIC. it gave all the characters new depth, it felt like a major piece of history and the player (you, paying $15) were invovled! This was move was a cheap marketing ploy for the book. "oh we got rid of him. here's the new guy/placeholder with no character development, and garrosh and him are best buds, even though he was unintentionally the cause of his death. oh and the grim totem are still around, we didnt avenge bloodhoof's death. next tier plox"
rehashing of troll instances which have nothing to do with the deathwing storyline? what was the point when there is an abundance of potentially fantastic lore driven dungeons waiting to be made? They were working on this? seriously? you already had the freaking maps, and the bosses. Come on, there is an entire dragonflight temple with unopened portals - surely they could explore this newer lore and tie it to deathwing. One quest line for a legendary item that the majority of players will not see is not good enough. 3 potential patches (according to metzen), and the first didnt even progress the story, the second will but will be just about the fire realm and nothing to do with dw, and the third will just be the "lets kill dw on the back of dragons but first back to EoE to kill the new blue dragonflight leader"
i hate the fact that i am becoming so bitter about wow lately. this has nothing to do with rift, either.it just sucks when i see another company doing a potentially awesome action to keep business (because thats what they are doing, trying to keep subscribers) and be competitive in a hard and fast market, despite its major flaws, and another major mmo vendor just admitting that "trends come and go, we've still got 11 mil subs @ $15 a pop a month, it doesn't matter, they'll like what we tell them too". that last quote was spoken at the last stock holders meeting, fyi. sure, its a little inaccurate, but that was the message taken from the quote.
i dont want to be a troll from this post, i am just truly disappointed in what used to be a fantastic, beautiful game with legitimate intentions, a fantastic storyline and a great community. i just see it being stretched and warped for longevity purposes, and an increase in margin.
i know blizzard are a business too, folks. But they are already making a mint from this. time to listen to the community being so upset. judging by the tone of the "premium" services coming to in-game, i think it may very well only get worse.
Aug 19th 2010 8:57PM I'm a GM and i am in the middle of a wow break. between raid attendance being low and losing interest in the game (ive played since vanilla!) , i just am not finding much enjoyable in wow at the moment.
Cata looks pretty good, but there is also something in the back of my mind that is telling me i'll probably raid a bit less and not be so full on into it this time around.
I was around during the BC to Wrath jump, and i just dont remember it being this boring of a wait, tbh.
Oct 20th 2008 8:56PM my biggest problem with the in game calendar is not only what people have already said
its also the ability to mass invite that gcal provides that in-game does not.
make the in-game calendar able to advertise to your guild publically, without the need to "invite" people to it, and once people have been signed up and approved, mass invite them on the day. who the hell wants to click each member of a 25 man raid and select invite?