Aug 27th 2009 12:02PM Great news!
Hmm. I wonder if this means the ability to mail things to your own characters of the opposite faction is coming soon as well. *hopes*
Aug 27th 2009 11:10AM To some degree. I was a little upset when I first heard about the sweeping changes, but at the same time I've been leveling alts through the old world, which brought me to realize how much improvement the changes will bring. So, I'll take some screenshots of zones to remember them, and anxiously wait to level a few more alts through a new (and hopefully streamlined) Azeroth! Bring on the lava!
Jul 17th 2009 12:33PM Great song, actually. You don't often see this kind of music in good machinima. And, frankly I like this much better than Amuro's video for the song. I hadn't seen this video before, but it's probably the best out there. Looking forward to seeing more from Percula!
Jul 2nd 2009 9:56AM Yes, it would be nice to see something about the state of the class on the PTR, as there have been a few changes to the destruction and affliction tree that I'm sure most of us have already heard the end of the world rants about. But, maybe a useful article on what exactly the damage changes mean for each spec, and its damage output? Is Affliction going to be the premier raiding spec again come 3.2? Has there even -been- a warlock Q&A for the patch? Will there be? Whether there is or there isn't, what sort of questions would be the best to pose to Blizzard?
Not to mention, a lot of locks I know have been saying that they don't feel like they bring anything special to a raid - even when the "bring the player...." philosophy seems to be at its height, our damage output feels shaky compared to other ranged DPS, and our raid utility doesn't seem to be enough for many RL's to want a warlock unless they're -exceptional-.
So, not that I don't appreciate the effort that went into the article, but it's incredibly frustrating to read when there are so many other things that are more important that every other class column is focusing on.
May 4th 2009 11:00AM I managed to get them done on both my characters (and they're both very squishy- a warlock and a disc priest, in PVE gear). Once for the drake, and once just for the title.
Admittedly I have no qualms about battlegrounds being "ruined" for 7 days. It's been my experience that PVPers tend to be more obnoxious, rude and insufferable than even the most elitist of raiders. So, to reiterate a previously used phrase, it's been fun flipping them the metaphorical bird.
People taking pleasure in your pain!"
Personally, I hope that Blizzard doesn't cave and take the achievement out of the meta.
May 1st 2009 12:52AM There's a Blue post over on the US Customer Service (I think) forums stating quite plainly that Blizzard doesn't think the School of Hard Knocks achievement is too difficult and that they have no plans to change or remove it.
Apr 7th 2009 2:14PM Is it a PVP server so we can kill the PETards?
And, as our other commentators, the "Horde races are icky animal killers" angle is pretty damn stupid.
Screw PETA and using WOW for their rediculously hypocritical rhetoric.
Mar 26th 2009 3:26PM The whole thing with Trolls not being able to wear shoes is really silly, yes. I mean, if a Tauren can fit into the same robe a Forsaken can....why can't we get Troll sized shoes?
And, on that note I do have a question for The Queue. Do you think there's any chance we'll see graphic upgrades and / or changes in how much we'll be able to customize characters in the future? The new dynamic shadows they rolled out in 3.0 are a great change, but I'd like to see Blizz keep rolling out changes like that.
Mar 18th 2009 5:18PM I remember switching from a "Loot Council" system to a slightly tweaked SuicideKings when my old guild started seriously raiding Molten Core. I still think it's the best loot system out there for raiding guilds that want a no hassle way of dealing with drops. Even among a group of friends, loot drama can still happen.