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  • Tanichka
  • Member Since Oct 28th, 2008

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Spiritual Guidance: Secondary stats and what to stack {WoW}

Feb 2nd 2009 2:39AM As noted above, errors here and there.

There is a... I hesitate to call it a soft haste cap for priests, but more of a sweet spot; 20% drops a greater heal's cast time to 2.08sec, not taking into account Improved Holy Concentration or Borrowed Time procs. And, in raids, one has to take into account raid buffs such as Wrath of Air totem, which is one of the few remaining totems that provides a unique buff: 5% spell haste. Getting 10% haste is relatively easy for a priest -- I had it with barely even trying out at 80.

That said, you mention resto shaman with 20% haste on their gear. There is less of a 'cap' for shaman, due to the fact that they/we (I speak here as both a resto shaman and a priest who plays both healing specs with different sets of gear) are still most often asked to raid heal -- which is, quite admittedly, what we do well -- using Chain Heal, which has a cast time and thus anything to reduce that is useful. I am sitting at 688 Haste Rating self-buffed sans food, which translates to 20.98%. The cast time of Chain Heal is 2.07s. Add a Wrath of Air totem, and it drops to 1.97s. So no, your calculations are off a bit on the haste. ;)

I agree with the comment on intellect, however: it provides crit, a larger mana pool, and scales with spirit to increase your mana regen.

Crit gives diminishing returns -- ie, you receive less benefit from your gear -- past 25% raid-buffed, and it's not our major source of mana regen, unlike paladins who depend on crits to heal effectively (Holy Shock proccing Infusion of Light, etc., to lower cast times, coupled with Illumination mana-returns). Spellpower is, as you stated, always good -- it provides mana return for holy priests as well via Serendipity (overhealing being a semi-good thing now).

Anyway. As stated above, and sans rancor, please check your facts and numbers before posting here. Many people do read this and assume it's correct.

-Tanichka/Chaele of Silver Hand.

Why "easy raids" are a good thing (for now) {WoW}

Dec 8th 2008 11:33PM 25-man is no more difficult for the so-called 'hardcore raiders' than 10-man is. I say this as a member of a raiding guild that's cleared all 10 and 25-man raid content in the game. We're working on achievements now just to kill time.

3-drake Sartharion is an actual challenge. It's just a pity that it required that in order to be such.

Ask a Lore Nerd: Shared tongues and other oddities {WoW}

Dec 8th 2008 10:12AM Edit to above: More info is apparently available in Night of the Dragon, which I haven't read yet. Oversight!

Ask a Lore Nerd: Shared tongues and other oddities {WoW}

Dec 8th 2008 10:08AM It was said in the War of the Ancients trilogy that Neltharion had basically warped the minds of all the black dragons; they were sworn to him, and, as their Aspect, they could not help but be tainted by the Old Gods as well.

Theoretically, it's why the Blue Flight is mostly supporting Malygos: they don't really have much of a choice in the matter. Kalecgos' initial appearance (in the Ghostlands trilogy) wasn't clear in the timeline, but his mission to protect Anveena kept him out of contact with most Dragonkin (except perhaps Korialstraz/Krasus) for several years, so one can assume that either the Sunwell/Anveena's hold on him kept him untainted, or the absence did.

It's questionable as to what Tyrigosa (Tyri) was planning on doing with the Netherwing; I think she was supposed to play a part in waking Malygos, but we haven't seen anything yet.

But anyway, getting back to the original topic, I think the idea behind killing Sartharion is that a.) He's hatching twilight drakes, or eggs experimented upon in Grim Batol after the Day of the Dragon defeat., and b.) He's Black Dragonflight acting without sanction of the Wyrmrest Accord. The Black Dragonflight representative up by the Quartermaster is under the eyes of all the other Dragonflights (save the Blues, of course).

I do have to wonder if by killing Malygos in the Nexus if there isn't going to be a power imbalance, and what that may have done to the Blue Dragonflight as a whole.

Spiritual Guidance: 17 trinkets for healing raiders {WoW}

Dec 1st 2008 8:56AM You also forgot http://www.wowhead.com/?item=37657 - Spark of Life. Drops from the same boss as the Forge Ember and seems to be a +haste version of the Memento of Tyrande.

The Soul Preserver has a terribly low proc rate that negates the mana-saving aspect, sadly, else I would agree with you. 2% is really not worth it even for a spam-casting paladin or resto shaman.

Interestingly enough, the Badge of the Infiltrator (http://www.wowhead.com/?item=39811) is a fairly solid trinket for raiding if you're having mana problems, simply due to the way that the Replenishment buff works. Add this to the fact that many classes are built around INT converting to SP, and not to mention the crit gained from straight INT, and it actually winds up ranking high in the lists of good trinkets. I'm not even taking into account the +% modifiers such as Blessing of Kings.

Countdown to Wrath Giveaway: Day 4 - 60-day game time card {WoW}

Nov 9th 2008 2:28PM That'd be awfully shiny.

Breakfast Topic: Idiosyncrasies {WoW}

Oct 28th 2008 8:34AM Don't skip your SWP upgrades! Fear not, the Felmyst pants are actually skirts, and very pretty ones at that. They match the M'uru breastplate or the leatherworking crafted one.

Not to mention, the SWP stat stuff is so very, very nice.

Personally, I prefer actual pants to skirts, as riding astride with skirts looks so very, very strange -- I do wish there were a sidesaddle option.