Jan 13th 2012 6:21AM I don't know if this has been mentioned, but playing off of two of the ideas in the article, you could tie in museum turn-ins and the currency idea to the treasure map idea. Like, when you complete an artifact and turn it in to the museum for your faction, you are rewarded with rep and/or a special currency. The things that you can purchase with the currency are the treasure maps that lead to digs that will let you complete a particular rare item that you haven't found yet through the RNG.
Feb 7th 2011 10:04AM Interesting, being in the Raleigh area, I'll have to look for that. That picture needs to go on my camera-phone. And NCSU is totally for the Horde. Look at all the red around here!
Dec 6th 2010 3:32PM I am one of the poor, unfortunate souls who will be waiting to get Cataclysm for Christmas (I know, what rock are you living under?). Will I be able to benefit from Guild perks earned by my co-conspirators without obtaining the Xpac?
Dec 6th 2010 11:36AM Personally, thought that the Zombie Infestation was far superior. Not to say that the Elemental Invasion didn't have positives, there definitely were. On the one hand, the Elemental Invasion had quests that players of any level could take part in, so my fiancee who had just started playing was able to get some pretty fun quests done instead of being sidelined the entire time. This was one of my issues with the Scourge Invasion, the limited amount of activities for lowbies, who could basically only sit by and pray that nobody was griefing the area they were trying to quest in.
As for the max-level aspect of the events, both had bosses, which were nice and gave some decent gear (Grim Ripper FTW!). However, the Scourge event wins for me because the bosses were available any time of the day, IIRC, instead of just when town X was defended or whatever. I play on a low-population server and only have limited play time available to me. You'd think that a single boss that takes about 3 minutes to do with a bad group would be awesome, right? You'd think that having the bosses available in the dungeon finder would make it even faster to get a group together, right? Well, only if your server happened to get together a successful raid group of 30-ish people in the previous hour, which was not guaranteed on my server especially in non-peak times. The requirement to have to log on at the right times to even be able to fight the bosses severely limited my ability to obtain any of the awesome gear, except for the last evening, when the portals were open permanently (they totally should have done that sooner than the last night).
Nov 30th 2010 9:55AM See, I disagree with making purchases have an actual in-game use, because it then gives some people an in-game advantage based on how much money they have out-of-game. That ends up making the game less about skill and more about the money they've got (or, in many cases, how much money their parents have). I'm fine with making a pet double as a campfire, which is a useless ability anyway, or making a flying mount that looks different from the other in-game flying mounts that you can buy for in-game currency. That's about as useful as I want my RL money purchases to be.
Nov 30th 2010 9:36AM I'm planning on buying the Moonkin because (a)I play a drood, and (b) I commend corporate entities for using their popularity for a good cause. Could they do more? Sure. They're making plenty of money enough on the game, it wouldn't hurt them to donate a higher percentage and from more pets to the charity. But something is better than nothing, and i remember thinking that it was great that they donated so much money to Make-A-Wish last year when they could have just sat on their hands as so many other companies do. I also bought the Pandaren last year, and i have the Core Hound (although that's for my own good, not a charity; the practical aspect made me buy it).
Personally, I feel that it's fine for Blizz to offer these items for a charge out-of-game, since the items that they've offered have for the most part been completely for vanity and would just be plain silly to offer them through normal in-game means (what quest would award you the tiny version of evil incarnate, be it KT or Rags? Goblin shrink ray strategically placed in Naxx?).
It's as simple as this, they want to offer some perks for people who are willing to pay a little extra. It's simple economics, they put the effort to make these things as extras above and beyond the basic subscription price, they can charge a little extra for it. They can also charge as much as we're willing to pay, and people have voted with their wallets that $10 is what they're willing to pay. If you don't approve of it, you don't vote for it and don't buy it. Everybody else who does want it can. Like me. Those eyes are CUUUUUUUUUUUTE!!!11!one!
Dec 25th 2009 11:25PM So, I love the idea, it's great fun and a cute reference, but the whole "missing on a raid boss" makes it unbearably annoying to get this unless you're in a raid group. Also, the inability to use it on other horde players was somewhat disappointing. While it wasn't as good as last year's present, it's still a nice one.
Dec 19th 2009 12:46PM Look, dude, it's fair to say that people who play badly should improve, especially tanks and heals, but criticizing DPS for not optimizing and instead playing the game in a fun, casual way that's comfortable to them is another thing entirely. DPS is not integral to completing the vast majority of 5-man content. So how about you, as a relentless min-maxer, try minding your own business?
Dec 19th 2009 9:43AM Thank you thank you thank you for this wonderful column! I've been going through the random dungeon queue since it came out and have had thankfully few instances of power-gamers criticizing me (with the exception of my rotation on a high number mob pull and someone questioning a low-level enchant on my gear done by my enchanting alt), but my dad, who plays casually and tries very hard to play his best, is constantly getting "critiques" and people commenting on his gear that they've inspected to the point where he almost doesn't want to use the queue anymore. I wish that everyone would just quiet down and enjoy finishing the instances and playing the game regardless of low DPS or less-than-optimal character builds.
Dec 11th 2009 11:08AM I suspect somebody's mentioned this before, but has Blizz mentioned anything about adding a random BG finder function? I mean, if I just want to randomly gain honor and don't care about which BG I get, then this would be a good thing overall. And it'd probably help with the less-visited BG's *coughWarsonggulchcough*