Feb 21st 2012 8:36AM DK - Dwarf
Hunter - Dwarf
Mage - Dwarf
Monk - Dwarf
Paladin - Dwarf
Priest - Dwarf
Rogue - Dwarf
Shaman - Dwarf
Warlock - Dwarf
Warrior - Dwarf
May 3rd 2010 6:28PM Anyone with a key want a new slave?
May 3rd 2010 4:45PM I can picture it now:
"Pilot": Okay ladies and gentlemen, our non-stop flight to Desolace begins in five minutes. Please make sure all hands and feet are outside the cabin and also please make sure that you're all given your signed liability waivers to the flight attendant standing well clear of the rocket. Take off is in five... four... three... two... one... blastoff!
Incidentally, if this ends up being a double post I invoke the ancient laws and blame the wow.com comment system.
Apr 22nd 2010 4:28PM Here's the thing: Both of the big paladin factions, the Scarlet Crusade and the Argent Dawn, are groups that fractured off from the Silver Hand. The individuals within are thus paladins because they were derived from the original order. Draenei "paladins" are not strictly speaking paladins either, they are members of the Hand of Argus and most often go by the title of Vindicator. It's like comparing a knight and a samurai, they both fulfill similar rolls in their respective societies and even have similar codes of conduct, but the differences between the two are such that calling them the same is inaccurate. As far as Blood Knights go, even if they have reformed and stopped being just plain evil, they still are not paladins, they are Blood Knights, with a different history and ethos to the organization. Undoubtedly when Tauren "paladins" arrive they, as Sunwalkers or whatever they end up calling themselves, will in turn have a different culture and ethos to any of the previously mentioned groups. The organization was created by humans and was until very recently the exclusive weapon of the alliance against the horde, and ignoring that history in favor of pleasing horde fans would do no more than further dilute the organization's name. Making a series entitled "Blood Knight", or "Sunwalker" to give tribute to those groups would be sensible and fitting, but don't try and pretend that paladins are not a mainly alliance tradition. If a series about paladins absolutely must have horde races involved then make i about the Argent Crusade, since as a derivation of the Silver Hand it's members can legitimately claim to be paladins.
Apr 22nd 2010 12:37AM No they should not use a hordie for the paladin series. Blood Elves are NOT paladins, they are Blood Knights. And, for that matter, I find it doubtful that Tauren will be true paladins either. Humans are paladins, dwarves are paladins, and if one is willing to stretch the definition a bit, then so are Dreanei. Having paladin-esque abilities does not make one a part of any true paladin order. While the light may be a philosophy/religion, and thus open to anyone, the paladins are a specific order and anyone who is not and never was a part of that order is not a paladin, they're just using similar abilities, most likely for gameplay reasons.
Apr 21st 2010 11:03PM Rather than stress myself out by further pondering what I read from those previews I'll just copy down what I've written at another place about Mage:
"This was honestly painful to read. The dialogue was stilted and so cliche-ridden that I'd be honestly surprised if Knaak hadn't been laughing to himself as he penned it. I should have known right from the beginning where Knaak is referred to as an "acclaimed author" that there was nowhere to go but downhill. Ignoring the two page treatise on how Rhonin is so totally awesometacular, we then get introduced to the stock standard "ran way to join the circus" yarn, simply replacing "circus" with mage city. The kid is such a big ball of cliches that even in these first few pages we have him whining to the teacher on how he's treated poorly compared to the rest of the students, and how he's such a victim. And then after that painfully obvious pity-party we have the immortal line of "Maybe then father and the rest will believe in me". I've honestly seen poorly scanslated shonen fight manga with better dialogue than this.
Fucking hell, this man is seriously giving me a migraine. I'm gonna need a stiff drink before I brave the Shadow Dragon preview."
I wrote that yesterday, and since then I have read the Shadow Dragon preview, and while it was not quite as offensively bad as Mage, I am less than eager to purchase the final product.
Apr 21st 2010 7:13PM Seeing as Lorderoneans had generic NA accents, and Stormwinders have generic NA accents, and indeed, from the voices on many BElf NPCs they have generic NA accents too, it'll probably be the same with Gilneas. Really the only groups native to the Eastern Kingdoms that don't have that generic NA accent are the Dwarves, Trolls, Kobolds, and Gnolls, and I'm not even sure about the second two.
Apr 19th 2010 6:48PM Picture this, if you will:
A great roaring demonic beast, akin to a doomguard by with features yet more bestial. It flies through the air on wings of shadow and flame outstretched to cast a fel shadow upon the landscape below. Standing astride this demonic beast's back is a warlock. He holds in one hand great and mighty chains which wrap around the jaws and neck of the beast like a great steel muzzle. In his other he carries a whip of green fire which he cracks over the beast's face to drive it forth. With every swing of the fel-blighted scourge the creature bucks and roars, desperate to rid itself of it's passenger.
Apr 15th 2010 1:12PM Really the reason this pisses me off is not because everyone has a shot at getting the mount, it's that everyone doesn't. And before the exclamations of "LOL U R STOOPID" arise, let me explain myself.
As it stands with in game items that you earn through in game means, everyone has equal access. The only thing standing between you and Invincible is your level of skill and your guild's level of skill, things that are relevant to the game. However, not everyone can afford to thrown down 20 dollars for the mount. It's not an issue of "scrubs versus elitists" for me, frankly if patch 3.4 dropped and this thing showed up in everyone's mailboxes as a celebratory gift or something, I'd be cool with that, it's the fact that one is paying for in-game goods at all.
As for the argument of the TCG and Blizzcon pets, the difference is you are not buying a pet, you are buying either a piece of cardboard with a pretty picture on it or tickets to a convention that include a pet as a bonus. It's like the difference between buying a toy and getting one in a happy meal. That being said, I'm not too fond of those pets and mounts either, mainly because I hate anything that takes the enjoyable (to me, anyways) activity of mount and pet hunting out of the game.
And that's the center of the issue as I see it. When achievements were introduced Blizz encouraged mount and pet collection as activities players can engage in that give appropriate awards. It's an activity that can be done on one's own, and can on occasion be a challenge, and that's fun. It's a valid way to play. Frankly, this is the same for those collectors as it would be for raiders if Blizz started selling legendaries.
Hell, I'd be content if they just put some way of getting these in-game at all, even if it was as an alternative to paying. Make it hard as hell, make us weep tears of bitter frustration as we brave the worst horrors Azeroth has to offer, but give us the option of getting those pets without having to shell out more than a month's subscription worth of money.
/step down from soapbox.
Apr 8th 2010 6:02PM Okay, non-warrior speaking up here, but from what I understand of the state of the class these changes seem to be... askew. As I understand it, arms is currently under performing in DPS, while I know for a fact that they're beasts in PvP. As such, it strikes me as a mite bit odd that it's arms getting all the PvP buffs while fury is getting the PvE attention.