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  • Hitek
  • Member Since Oct 29th, 2008

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Recent Comments:

The ins and outs of chatlinks {WoW}

Oct 30th 2009 4:03PM Sorry but if you are truly, in your heart, bothered by people goofing off in trade chat... then I think whatever Blizzard does or doesn't implement are the least of your worries.

The ins and outs of chatlinks {WoW}

Oct 30th 2009 3:43PM Harry Potter and [The Bloodsail Buccaneers]

The Art of War(craft): Absolute beginners' guide to the Battlegrounds {WoW}

Oct 30th 2009 9:39AM "check where the bulk of your forces is (so you can shout at them for fighting nowhere near a flag or tower)"

So you check the map in order to get the chance shout at other players? Re-asserting your manhood via an online game to account for the lack of it IRL is ALWAYS COOL!

Anyways, otherwise good post but Arena's are not mindless, nor the bane of WoW. Arenas are a (somewhat) balanced and fair way for you and your teammates to out-play, out-wit, and out-last (sorry for the Survivor reference) your opponents. To me, it is the true test of skill when it comes to PvP in WoW as opposed to BGs.

- In BGs there is always someone to blame your loss on (AFKers, "n00bs", , in Arenas it's you and the teammates you've chosen to play with. If you lose, it's no one's fault but your own

- You don't have any environmental factors to blame your loss on as maps are balanced and everyone has equal opportunity to use the environment to their own advantage

- There are no speed buffs, damage buffs, or healing buffs placed throughout the map

Generally, it is a true test of your skill as a player standing in an Arena facing off against other players.

When you lose there are no excuses (except for balance issues) but overall it is the most fundamental test of PvP skill as there is no underlying excuse someone can make for losing. You lose: you were (generally) outplayed.

Officers' Quarters: Partners in crime {WoW}

Oct 26th 2009 1:25PM You're horrible. It's people like you that give this game a bad name.

Officers' Quarters: Partners in crime {WoW}

Oct 26th 2009 1:17PM Pfft,

Real pro ninjas do it this way:

Kill final boss. Hit macro which then spams something of this nature:

"Welcome to So&So's Loot House, All items up for sale to anyone willing to pay the best price.

Item 1: Starting Bid - xxxx Gold
Item 2: Starting Bid - xxxx Gold
Item 3: Starting Bid - xxxx Gold
Trophy: Starting Bid - xxxx Gold
Crusader Orb: Starting Bid - xxxx Gold

This will be a silent auction so please keep raid chat to a minimum, whisper offer's to me, best offer gets the item"

Proceed to loot items to yourself and profit.

Come on, every game has bad guys!

The Hallow's End Horseman will be ready for you {WoW}

Oct 15th 2009 5:24PM LOL A WINNER IS YOU

The pros and cons of {WoW}

Oct 15th 2009 5:18PM Seems to me like people like QQing just for the sake of QQing. Had Blizzard implemented this system YEARS ago with Starcraft and Warcraft III, everyone would have nothing to cry about. But oh noez, they're making a change, let us all begin the protest, E-Petition anyone? Just shut up and take the 5 minutes it takes to make your Battle.Net account or stop playing

The Hallow's End Horseman will be ready for you {WoW}


The Hallow's End Horseman will be ready for you {WoW}


Telling a story without quest text {WoW}

Oct 9th 2009 4:02PM All I'm saying is other options is always a plus in a game the size of WoW. I don't find quest text engaging and I feel that if the developers could find another way of relaying information to users, then others who share my sentiment will still be able to have fun doing quests.

The main thing here that needs to be understood is that this is an opinion, and although some may not agree with it, I'm sure I'm not the only one who has it.

Options are good for those who don't want to read quest text and who enjoy visuals to relay information.