Skip to Content

WoW Insider has the latest on the Mists of Pandaria!
  • Someshta
  • Member Since Oct 31st, 2008

Are you Someshta? If So, Login Here.

BlogComments
WoW14 Comments

Recent Comments:

Breakfast topic: Your priority list {WoW}

May 14th 2009 9:16AM What a nice idea with "sister fridays"! I would have those too, if only we didn't live apart because of University. :(

Breakfast topic: Your priority list {WoW}

May 14th 2009 9:13AM @Todd: I think they very much care. Problem is, what are they going to do about people who play too much? Their only job is to make the game as good and enjoyable as possible. Sure, they could introduced hardwired restrictions on the players, but really, it's none of their business. It's about having respect for their clients, and having faith that they do not abuse it.

I agree developers have some social responsibility, but only content wise imo.

Breakfast topic: Your priority list {WoW}

May 14th 2009 8:59AM I think this is true as well, Badtanc. Personally I'm in a pretty casual guild. We have cleared Naxx, and have downed a few bosses in Ulduar, but have gone back to Naxx for the last few weeks (gearing up alt, other mains...). Since we have Naxx on farm, I don't feel there's any real point in playing anymore, except on the rare occasions we're doing Ulduar. If I could spend four-five hours per week in progression I'd be happy, and my gaming needs would be fulfilled. As it stands however, I've begun leveling alts instead because I really like the game.

Maybe it has got to do with the attitude. Hardcore raiders focuses on progression and getting better, while casuals mostly seem to play only because it's fun. I think it's a lot more healthy to have a professional standpoint towards the game, at least a little.

Breakfast topic: Your priority list {WoW}

May 14th 2009 8:51AM @happydays: I totally agree, with everything. I really don't think you can become "addicted" to a game, but then again I don't know that many gamers. Some people who play too much knows this and just needs a kick in the behind to get their gears going.

In the end, I'd like to point out that it's *very* important that you don't give credibility to problems that aren't really worth it. If you start thinking you have problems, when in actuality it's not that big of an issue, then they come alive.

Loot, rationality, and the Sunwell effect, part II {WoW}

Apr 24th 2009 2:23PM Best comment in this thread so far. In the end, it's all about having fun - gear is cool, but not completely necessary. :)

Loot, rationality, and the Sunwell effect, part II {WoW}

Apr 24th 2009 2:20PM Removing 25-mans would not be a good idea, I think. A lot of people enjoy running those, and even I run them on occasion. Let people play what they want. :)

Loot, rationality, and the Sunwell effect, part II {WoW}

Apr 24th 2009 2:05PM ...what BillDoor said. Of course the 10-man version will be easier since you are a tier ahead of the players who are supposed to play it. It doesn't make a huge difference, but it does matter. And having been through the fights before, that also matters. Still, I would think the 10-man version is easier, sure.

Loot, rationality, and the Sunwell effect, part II {WoW}

Apr 24th 2009 2:02PM "The people wanting equal loot in 10-mans are people who are either a.) not good enough for 25-man content OR [please note the "or" here] b.) are just stuck in a 10-man raiding guild."

"Stuck" implies you have no choice but to raid 10-mans. Many of us prefer the 10-man versions over the 25-mans, it's hard to believe I know.

Loot, rationality, and the Sunwell effect, part II {WoW}

Apr 24th 2009 1:54PM Sure, there are rotten eggs in both camps, some of whom runs 10-mans and blindly assume that their raids are harder than the 25-man equivalent without looking at facts and taking into account that Ulduar is not Naxx. Then there's people like you, who put all 10-man raiders into one group, and on top of that call us all subpar players. It is ridiculous and narrow-minded. If anyone should feel affronted, it is me.

I haven't been to Ulduar yet, but judging from comments various people have made, it would seem that the 25-man version is more difficult than the 10-man version, and if that is indeed the case then of course the people who run 25-mans should get better loot. I think a lot of us 10-man raiders understand and agree with that, sadly it seems we are underrepresented.

Why can't people learn to show respect? I don't hate people who run 25-mans, not even the few of those who can indeed be called elitist pricks (not calling you one mind, just saying they exist). We're all players, big difference if you choose to run with 24 other people or just 9.

Loot, rationality, and the Sunwell effect, part II {WoW}

Apr 24th 2009 1:06PM First of all, thanks for a great post. I don't agree with all your points, but it was well-written and entertaining. :)

Charnel, to bluntly dismiss all 10man players as terrible is a great mistake. I have no illusions that Ulduar-25 won't be harder than Ulduar-10, but really, what does that have to do with anything? All that shows is that the people playing 25-mans are skilled players, not that 10-man players aren't. Just because I choose to play 10-mans does not necessarily mean I cannot step up and perform well in 25-mans.

At the end of the day, I couldn't care less if my gear is worse than my friends who play 25-mans. As long as it doesn't impair my ability to do 10-man raids. And as long as you do not have all BiS items (which is situational at best), there will always be someone who has better gear. Anyone who generalize players, be they 10-man followers or 25-man raiders, are foolish.