Jun 30th 2009 11:27AM heroic Hogger??!!!?!??!!??!!!!!?!?!?!?!!?!!
May 19th 2009 5:00PM Bow-n-din-bow-n-din din-bow-bow (that's my best guitar twangy guitar sound)
Feb 9th 2009 12:33PM You sir, are an idiot. ;)
For all the previous reasons listed above, this is a pvp nerf and pve buff. Though the pve buff can most be seen in a raiding environment (who uses rupture in a grind / quest situation anyway?), if I am chain grinding then on the first mob I'll pop slice n dice just to take make the others go a 'lil bit faster. Also, with mutilate burst 2 - 3 or 4 shotting most 80 mobs, the decrease to 20% against poisoned mobs will not affect your grinding. The only questing/grinding nerf is that HfB won't help.. which is something I actually consider to be a blessing in disguise, as I (and all other mute rogues i know) do keep HfB up while grinding and now we don't / can't even worry about it. I'll gladly take an extra second or two to kill a quest mob for a 10% direct increase in white damage (our highest proportion of damage), a 6% increase in all boss damage and some trash damage (HfB being at 15% instead of 9%) and I'll take a more forgiving cycle (only having to refresh HfB once if you, like all rogues, do not always run a perfect cycle especially in these movement/gimmick boss fights).
I was going to say that all these rogue changes really only effect burst, but honestly, they don't even effect burst that much. If you're ganking clothies on the outside of an AV turtle, do you think they're gonna already be poisoned? Psshhh... Or how about opening up on the priest (if you ever see one LOL) in an arena? You have to apply the poisons to get the extra damage from Mutilate ANYWAYS.... so I don't really see how this nerfs anything except your mutilate CP builders after your initial opening... maybe we're further nerfed against plate, but then again, you normally shouldn't be up against plate unless you have to be anyway.
Oh, an the mind-numbing poison nerf isn't too big a deal anyway unless you're up against a resilience capped clothie, which I don't see tooooo many of in BGs. I don't do much arena, but still. Meh
Feb 3rd 2009 5:08PM I'm an idiot. "Rogue isn't a spec, it's a spec."
I obviously meant "rogue isn't a spec, it's a class."
Feb 3rd 2009 5:06PM What're you smokin, dude? Rogue's are consistently not in the top slots.
Feb 3rd 2009 4:46PM You're right, rogue isn't a spec, it's a spec. While GC talked about Mut doing ohkay, it is not on par with other DPS classes and given what GC has said about certain aspects of the mutilate rogue being looked at, i suspect and expect an overall dps increase for the rogue class, not just the combat spec.
Jan 8th 2009 3:08PM As a rogue who in BGs sometimes forgets to hit cloak of shadows before vanishing with prep off cooldown and gets pulled out of stealth and can't prep --> vanish, i love hitting shadowmeld --> stealth and continuing on my merry way to gankville...
Jan 7th 2009 2:48PM I do remember back when we rogue's were first playing around with this spec we hadn't really came up with a name for it... as originally it was deep in Subtelty for the HaT and quite a bit deep in assassination, ( i don't know what the current spec is)... i took to calling it AssHaT
Dec 19th 2008 4:21PM Wow. I only read the first page of comments, I'll admit, because I was embarrassed by a lot of them. There's a lot of douchebags that comment on these and probably act just like the douche hunter in the group. Most of the comments I read are, in my opinion, examples of the douchiness you pointed out in your article.
I enjoyed the article. Thank you for posting it! I remember when I was getting dominated by one of those pesky wandering elites in eastern Grizzly Hills when I died. No sooner had I started to reach for the "release spirit" button when a priest passing by on her flyer dismounted and rez'd me, flashing me a quick :) then mounting up and taking off again. It made me happy.